ScubaSteve3465 wrote:Can i suggest a second beam drone? Right now its kinda a bit to hard. The drone is really the only thing doing damage, something small like a beam laser that does 1 damage would be nice, make it so it starts unpowered requiring an upgrade. That way your not left with luck to get something to survive. Let me know what you think. Also what program did you use to make the ship, i was going to try and make one myself.
I wanted this ship to be a bit more difficult. I have a tendency to make ships overpowered. Tje ship B i added does have more firepower but systems need to be upgraded to use it so see if you like that one a bit better.
The program i use to make ships is Superluminal. You can find the post about it here if you havnt already checked it out.
Sorry took me so long to check the forums again, i was out of town without my laptop for thanksgiving and im just now getting back to it.
I'm currently playing this ship and I do like the challenge of having such a tightly-packed ship. However, I seem to be having unusual luck with it, so I may be able to go all the way to the end (I was thinking "Hum... I need another Zoltan for more power". A minute later, I get a second Zoltan! A few jumps later, and after beeing boarded once, I was thinking "Hum... I need a Mantis just in case I get boarded again...". Lo and behold, I get a Mantis )!
Anyway, will post again when I've finished playing with it, with impressions, thoughts and any bugs I find
Thanks, ericrumor. This ship is helping me in getting to know myself. I never knew I was the kind of guy who would bash a keyboard into pieces out of pure anger and frustration. I needed a new keyboard anyway.
This looks like a pretty cool ship! I can't say much about it, but it does have an amazing design, mainly in the paintjob. I'll give it a try, can't wait.