FTL Multispace

Discuss and distribute tools and methods for modding. Moderator - Grognak
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paraphi
Posts: 1
Joined: Sat Jan 11, 2014 6:45 pm

Re: FTL Multispace

Post by paraphi »

Couldn't you just make a mod?
Blooperluigi
Posts: 35
Joined: Mon Jan 06, 2014 5:11 pm

Re: FTL Multispace

Post by Blooperluigi »

Torchwood202 wrote:
Blooperluigi wrote:
Torchwood202 wrote:Soo....any progress?
Yes.
The FTL team replied to my email and said that they had no interest in making a multiplayer game but they said that I could only make a game that was 'heavily inspired' by ftl. I'm still thinking about what to do :P would you guys be interested in a gAME like FTL but w multiplayer?
Well, you gotta take in to consideration in what you want this game to be. Will it be VS multiplayer servers? You decide. The matter I'm concerned about is that with multiplayer, there shouldn't be a pause button. How will this work? For people are usually heavily dependent on the pause button on FTL.
I'd like to have both tbh. I can see potential solutions to these problems though
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Developer of FTL:Multispace
DatRandomPanda
Posts: 5
Joined: Sat Jan 04, 2014 4:35 pm

Re: FTL Multispace

Post by DatRandomPanda »

This sounds amazing! This could Completely change the way FTL is played. I can't wait for this mod to be released. Good luck making it.
Blooperluigi
Posts: 35
Joined: Mon Jan 06, 2014 5:11 pm

Re: FTL Multispace

Post by Blooperluigi »

DatRandomPanda wrote:This sounds amazing! This could Completely change the way FTL is played. I can't wait for this mod to be released. Good luck making it.
Thanks mate :) the support really helps
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Developer of FTL:Multispace
Torchwood202
Posts: 131
Joined: Sun Sep 30, 2012 4:10 pm

Re: FTL Multispace

Post by Torchwood202 »

If you want better (or, *Gasp*, worse) feedback, try posting on the discussion thread for feedback. You could even make a voting thingy and add a link to it.
Blooperluigi
Posts: 35
Joined: Mon Jan 06, 2014 5:11 pm

Re: FTL Multispace

Post by Blooperluigi »

Torchwood202 wrote:If you want better (or, *Gasp*, worse) feedback, try posting on the discussion thread for feedback. You could even make a voting thingy and add a link to it.
Good idea ;D I'll take a look when I get a chance
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Developer of FTL:Multispace
Blazeboyfire
Posts: 15
Joined: Thu Nov 28, 2013 11:51 pm

Re: FTL Multispace

Post by Blazeboyfire »

Wow on another place on this forum in another category I was thinking wouldn't be cool if their was multiplayer? and then I found this and I was :o
sharedhalfling
Posts: 1
Joined: Sun Feb 16, 2014 5:22 am

Re: FTL Multispace

Post by sharedhalfling »

It's been a while, any significant news to report?
Blooperluigi
Posts: 35
Joined: Mon Jan 06, 2014 5:11 pm

Re: FTL Multispace

Post by Blooperluigi »

I'm keeping it shelved at the moment. I have too much work to be able to develop a mod in my spare time. Sorry guys :/ if anyone wants to take over for a while, pm me. I'm using a program called gamedevelop (don't let its appearance fool you. Its extremely powerful. And free.) Which is very easy to use (no programming required).
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Developer of FTL:Multispace
engi
Posts: 104
Joined: Mon Jan 13, 2014 8:19 pm

Re: FTL Multispace

Post by engi »

suggerstion steam support?
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