Doctor Who Mod.

Discuss and distribute tools and methods for modding. Moderator - Grognak
opticlops
Posts: 30
Joined: Sun Nov 17, 2013 6:07 pm

Doctor Who Mod.

Post by opticlops »

Hello Doctor Who Fans! As my little idea for a Tardis ship got a reasonable amount of feedback, I have decided to make a rather big rewrite of FTL, changing all ships to Dr. Who ships and change the races and events etc. I am not a modding genius, in fact I have rather a small amount of coding knowledge, so I need you help to make this mod to the fullest! Attached are some screenshots of the first two ships that I have made- feedback and suggestions are welcomed with open arms!!! Thanks- Opticlops

http://imgur.com/a/5q1PC#4

PLAN:
Custom Ships
Change all races
Custom weapons
Custom events
Try to make default character names (i.e. for Tardis, The Doctor is a starting name for one of the characters).
Last edited by opticlops on Sun Dec 22, 2013 10:45 am, edited 1 time in total.
agigabyte
Posts: 547
Joined: Fri May 31, 2013 1:59 am

Re: Doctor Who Mod.

Post by agigabyte »

Make it top down, and add custom guns, other than that I have no suggestions.
opticlops
Posts: 30
Joined: Sun Nov 17, 2013 6:07 pm

Re: Doctor Who Mod.

Post by opticlops »

agigabyte wrote:Make it top down, and add custom guns, other than that I have no suggestions.
Top down?
agigabyte
Posts: 547
Joined: Fri May 31, 2013 1:59 am

Re: Doctor Who Mod.

Post by agigabyte »

opticlops wrote:
agigabyte wrote:Make it top down, and add custom guns, other than that I have no suggestions.
Top down?

The angle for the Dalek flagship is diagnol.
opticlops
Posts: 30
Joined: Sun Nov 17, 2013 6:07 pm

Re: Doctor Who Mod.

Post by opticlops »

agigabyte wrote:
opticlops wrote:
agigabyte wrote:Make it top down, and add custom guns, other than that I have no suggestions.
Top down?

The angle for the Dalek flagship is diagnol.
Ah, well... I am not very good at graphics, and this was actually a picture photoshopped to look as best as possible. If you'd be willing to help, however for now it will have to stay the same :(
agigabyte
Posts: 547
Joined: Fri May 31, 2013 1:59 am

Re: Doctor Who Mod.

Post by agigabyte »

I also suck with graphics. Although I think you should make the Daleks replace the rebels and do something else in the player slot.
opticlops
Posts: 30
Joined: Sun Nov 17, 2013 6:07 pm

Re: Doctor Who Mod.

Post by opticlops »

agigabyte wrote:I also suck with graphics. Although I think you should make the Daleks replace the rebels and do something else in the player slot.
Nice idea will probably do that, however really stuck for ship ideas as top down views are really hard to find- atm the ships I have excluding Daleks are the Slitheen Ship from World War 3 and the Tardis. If you have any other ideas that'd be great!
agigabyte
Posts: 547
Joined: Fri May 31, 2013 1:59 am

Re: Doctor Who Mod.

Post by agigabyte »

Sontarans.

Also, the TARDIS should have custom weapons. I have had 2 ideas for 6 months.

Temporal Vortex beam: 4 power, 15 second cooldown, Pierces 5 shields, 3 Personnel damage, 4 system damage, 2 ion damage, high breach chance.

Heart cannon: Releases energy from the star in the form of a pulse. 4 power, 23 second cooldown, pierces 5 shields, 4 personnel damage, 5 hull damage, 3 ion damage, High fire chance, 5 system damage.
opticlops
Posts: 30
Joined: Sun Nov 17, 2013 6:07 pm

Re: Doctor Who Mod.

Post by opticlops »

agigabyte wrote:Sontarans.

Also, the TARDIS should have custom weapons. I have had 2 ideas for 6 months.

Temporal Vortex beam: 4 power, 15 second cooldown, Pierces 5 shields, 3 Personnel damage, 4 system damage, 2 ion damage, high breach chance.

Heart cannon: Releases energy from the star in the form of a pulse. 4 power, 23 second cooldown, pierces 5 shields, 4 personnel damage, 5 hull damage, 3 ion damage, High fire chance, 5 system damage.
though about them, however their ship is rather boring and is very hard to find online for a photoshop- tried the racnoss, but is also impossible to photoshop
agigabyte
Posts: 547
Joined: Fri May 31, 2013 1:59 am

Re: Doctor Who Mod.

Post by agigabyte »

opticlops wrote:
agigabyte wrote:Sontarans.

Also, the TARDIS should have custom weapons. I have had 2 ideas for 6 months.

Temporal Vortex beam: 4 power, 15 second cooldown, Pierces 5 shields, 3 Personnel damage, 4 system damage, 2 ion damage, high breach chance.

Heart cannon: Releases energy from the star in the form of a pulse. 4 power, 23 second cooldown, pierces 5 shields, 4 personnel damage, 5 hull damage, 3 ion damage, High fire chance, 5 system damage.
though about them, however their ship is rather boring and is very hard to find online for a photoshop- tried the racnoss, but is also impossible to photoshop
What about the TARDIS weapons?
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