Modding Drone Questions.

Discuss and distribute tools and methods for modding. Moderator - Grognak
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NewAgeOfPower
Posts: 289
Joined: Wed Jan 02, 2013 1:52 am

Re: Modding Drone Questions.

Post by NewAgeOfPower »

Drone Image tutorial is on the Modding Reference links in this forum....
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R4V3-0N
Posts: 1287
Joined: Sun Oct 06, 2013 11:44 am

Re: Modding Drone Questions.

Post by R4V3-0N »

Happy 123th post.

http://www.ftlgame.com/forum/viewtopic.php?f=12&t=16922 (2nd time I linked this)
this is the one your talking about right?

From what I read over and over, it only says the parts of the drone needs a...
_base
_on
_charged
_engine

It needs to be 64x64 pixels roughly.

the folder's name is "drones" and it is inside the 'ship's folders in 'img' in recourse.

I put the blueprint for the drone in the same place with the ship but not in it. (the ion and speed and everything works minus the image)

And that thread guide has nothing about the coding image pathing part =_=

I feel quite a bit like an idiot seeing how it looks like I must be missing something from that guide or your guide or common sense or what ever.

I feel like I am annoying you with my 'dumbness' on this topic and I am sorry for that.
if you want you can simply ignore this thread, I can just stick with the vanilla ion and missile drones that look like anti ship drone I...

edit:

I asked a friend to read the thread and this is his exact words (plus censor)
Yeah, that tutorial doesn't say s*** about actually implementing the drone sprites.
And so we are clear, it is the pathing issue I have from codding blue print to images.
the <droneImage> </droneImage> is what I got issues with it seems.
R4V3-0N, a dreamer.
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kartoFlane
Posts: 1488
Joined: Mon Jan 14, 2013 10:20 pm

Re: Modding Drone Questions.

Post by kartoFlane »

R4V3-0N wrote:I was trying to mod in a zip folder, then I tried to rename it to have .ftl on the end, which in reality it was
"[mods name].ftl.zip" which still didn't work, etc)
http://www.granneman.com/techinfo/windo ... xtensions/
R4V3-0N wrote:I named my drones "old_Ion_drone_base" and also a engine, an on, etc.
am I supposed to for the <image> write old_ion_drone or do I write
Write:

Code: Select all

<droneImage>old_ion_drone</droneImage>
FTL will add the missing _base, etc on its own when looking for the images.
Superluminal2 - a ship editor for FTL
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R4V3-0N
Posts: 1287
Joined: Sun Oct 06, 2013 11:44 am

Re: Modding Drone Questions.

Post by R4V3-0N »

Thanks, I kind of solved the file extension problem a week ago, BUT that link still helps quite a bit, what I had to do is go through a lot of clicks and buttons and stuff...

Edit: I fixed the problem!
The problem exactly is not really known...... all I did was start from scratch and use Captains Edition, Drone Extension, and 1 other mod (I did this on my windows 7 PC, had enough BS from windows 8 at the moment) and slowly reconstruct my mod up there, emailed it to myself so I can implant it onto the engi A for a test run and it worked greatly.

Special thanks to:
NewAgeOfPower for getting me from nothing to on the verge of success in less then a 5 minute read (then a long block for day+ )
and kartoFlane for not making me feel stupid :roll:
R4V3-0N, a dreamer.
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NewAgeOfPower
Posts: 289
Joined: Wed Jan 02, 2013 1:52 am

Re: Modding Drone Questions.

Post by NewAgeOfPower »

If I've been snippy or made you feel retarded, it's because you are retarded. JK- JK dude.

I've been having a ridiculous week with a ridiculous workload, and the federal aid I was counting on is delayed by 6-8 weeks, through my own error. :x

Anyways, glad to see it's working for you. Good luck.
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R4V3-0N
Posts: 1287
Joined: Sun Oct 06, 2013 11:44 am

Re: Modding Drone Questions.

Post by R4V3-0N »

Yea, I don't judge people, I always understand and; in cases like these, assume that it isn't the best time of life for them atm.

Hope your situation gets better soon!
R4V3-0N, a dreamer.
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