[MODHUB]MG7 Mod Hub

Discuss and distribute tools and methods for modding. Moderator - Grognak
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MantisGeneral7
Posts: 48
Joined: Fri Aug 09, 2013 1:20 pm

[MODHUB]MG7 Mod Hub

Post by MantisGeneral7 »

Welcome to My Mod Hub
:arrow: Federation Ghost Fighter : http://www.ftlgame.com/forum/viewtopic. ... 147#p53147
:arrow: Fed Cargobob Mk1 : http://www.ftlgame.com/forum/viewtopic.php?f=11&t=17049
:arrow: MG7 Fighter : http://www.ftlgame.com/forum/viewtopic. ... 547#p53547
:arrow: About My Mods..... :
Kieve:D I won't leave:P 8-)
Last edited by MantisGeneral7 on Mon Aug 26, 2013 8:26 am, edited 2 times in total.
The MG Fleet Is Here!
dalolorn
Posts: 532
Joined: Sun Sep 23, 2012 8:06 am

Re: [MODHUB]MG7 Mod Hub

Post by dalolorn »

Based on everything I've seen so far... (which is very little, which is part of the problem)

I think you should quit. :|

Kieve's posts in this thread contain good advice and criticism that can apply to your situation if you decide not to, though.
UltraMantis
Posts: 2125
Joined: Thu Sep 20, 2012 3:17 pm

Re: [MODHUB]MG7 Mod Hub

Post by UltraMantis »

Moved to Mod Development - Working Mods forum is for working mods, not discussion about modding.
Report spam using the handy Report Button Mod.
MantisGeneral7
Posts: 48
Joined: Fri Aug 09, 2013 1:20 pm

Re: [MODHUB]MG7 Mod Hub

Post by MantisGeneral7 »

dalolorn wrote:Based on everything I've seen so far... (which is very little, which is part of the problem)

I think you should quit. :|

Kieve's posts in this thread contain good advice and criticism that can apply to your situation if you decide not to, though.
Sorry Man I DISCOVERED HOW TO MAKE A COSTUM WEAPON!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! :D
The MG Fleet Is Here!
dalolorn
Posts: 532
Joined: Sun Sep 23, 2012 8:06 am

Re: [MODHUB]MG7 Mod Hub

Post by dalolorn »

MantisGeneral7 wrote:
dalolorn wrote:Based on everything I've seen so far... (which is very little, which is part of the problem)

I think you should quit. :|

Kieve's posts in this thread contain good advice and criticism that can apply to your situation if you decide not to, though.
Sorry Man I DISCOVERED HOW TO MAKE A COSTUM WEAPON!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! :D
:roll:
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Kieve
Posts: 944
Joined: Tue Sep 18, 2012 2:21 pm

Re: [MODHUB]MG7 Mod Hub

Post by Kieve »

MantisGeneral7 wrote:[bMy Mods][/b]
:arrow: Federation Ghost Fighter
:arrow: Fed Cargobob Mk1
:arrow: MG7 Fighter
:arrow: About My Mods.......
think I should continue my Modding or Leave this fORUM I need to get 10 votes to Remeain and Vice Versa
  • There's already a Master Mod List that UltraMantis does a fine job of keeping up-to-date, but if you're going to have a list of your own, at least include proper links so that it actually serves some purpose.
    Granted, that's a purpose just as easily served by a few icons and links in your signature as well, which is what most modders here tend to do.
  • As mentioned earlier, continue modding if it pleases you, or don't - that's your call and no one can make it for you. Asking "should I keep going?" seems to suggest you're just doing it for attention (something your mods and other posts tend to support), and buddy if that's what you're all about then quit.
    I'm serious. Stop reading this thread, close the subforum, and go find a game with higher traffic, like Skyrim, HalfLife2, or GTAIV where there's at least enough of an audience to support attention-seeking behavior. FTL is not the game you're looking for, move along.
dalolorn
Posts: 532
Joined: Sun Sep 23, 2012 8:06 am

Re: [MODHUB]MG7 Mod Hub

Post by dalolorn »

Kieve wrote:
MantisGeneral7 wrote:[bMy Mods][/b]
:arrow: Federation Ghost Fighter
:arrow: Fed Cargobob Mk1
:arrow: MG7 Fighter
:arrow: About My Mods.......
think I should continue my Modding or Leave this fORUM I need to get 10 votes to Remeain and Vice Versa
  • There's already a Master Mod List that UltraMantis does a fine job of keeping up-to-date, but if you're going to have a list of your own, at least include proper links so that it actually serves some purpose.
    Granted, that's a purpose just as easily served by a few icons and links in your signature as well, which is what most modders here tend to do.
  • As mentioned earlier, continue modding if it pleases you, or don't - that's your call and no one can make it for you. Asking "should I keep going?" seems to suggest you're just doing it for attention (something your mods and other posts tend to support), and buddy if that's what you're all about then quit.
    I'm serious. Stop reading this thread, close the subforum, and go find a game with higher traffic, like Skyrim, HalfLife2, or GTAIV where there's at least enough of an audience to support attention-seeking behavior. FTL is not the game you're looking for, move along.
So THAT is why my mod thread never really got as many responses as yours... :idea:

Edit: On the other hand, it might just be the lack of interest from the 1290 people who actually viewed it. And the fact that mine haven't been around as long. :)
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