I have done most things like putting it together and filling in rooms and doors and all that in superluminal and i can save it and re open it fine, but when i go to turn it into a dot .ftl it doesn't work and replace the kestrel A i was wondering if anyone here could take a look at it, fix it and tell me what i did wrong so i can avoid it in future
This is a link to the superluminal file http://www.mediafire.com/download/3uyhm ... ve_one.shp
and this is a zip folder with the basic skin, cloak and mini ship picture, just extract it to get the stuff
http://www.mediafire.com/?961oz1636jlc234
Here is the ship as a ftl -
http://www.mediafire.com/?w4p95wibtpaj85c
thank you a lot for your time
Edit: Thanks a lot bro, i cant believe i missed that bit out i even saw that diagram, feel so stupid now
[Ship] Need some help with my custom ship
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- Posts: 1
- Joined: Wed Jul 24, 2013 8:41 pm
[Ship] Need some help with my custom ship
Last edited by EngineerSparkles on Thu Jul 25, 2013 8:04 am, edited 2 times in total.
- kartoFlane
- Posts: 1488
- Joined: Mon Jan 14, 2013 10:20 pm
Re: [Ship] Need some help with my custom ship
Instead of the .shp file, please upload the .ftl file that you are trying to load with GMM.
As a general rule of thumb, .shp files are not intended to be transferred between PCs, and even though it is possible, it's much easier to just use the .ftl file.
Edit:
Ah, yes, it is as I thought: if you open the .ftl file with a zip archiver utility, it should show you its contents. It'll show a folder named PLAYER_SHIP_HARD, and inside it the data and img folders.
This is a wrong structure for ftl file - what you should see once you open the .ftl file, are the data and img folders, not the PLAYER_SHIP_HARD folder.
Doubt if it'll be of any help, but some time ago I wrote up a short explanation of the .ftl file structure.
As a general rule of thumb, .shp files are not intended to be transferred between PCs, and even though it is possible, it's much easier to just use the .ftl file.
Edit:
Ah, yes, it is as I thought: if you open the .ftl file with a zip archiver utility, it should show you its contents. It'll show a folder named PLAYER_SHIP_HARD, and inside it the data and img folders.
This is a wrong structure for ftl file - what you should see once you open the .ftl file, are the data and img folders, not the PLAYER_SHIP_HARD folder.
Doubt if it'll be of any help, but some time ago I wrote up a short explanation of the .ftl file structure.
Superluminal2 - a ship editor for FTL