


If someone who knows how to make a weapon can help me, please PM me.
Thanks in advance,
have a nice day everyone!

TheNewbie wrote:Wait, you said that 7 frames could break the game!? The weapon that I request has 7 frames!
I've definitely run into issues as well, but as far as I know they're not tied to a specific number. It seems to be tied to the relationship between desc length, chargedFrame, and fireFrame. I do not believe that chargedFrame and fireFrame can be equal to each other or desc length.DryEagle wrote:It's not about having more or less frames. It's about having a precise number that the game will accept. I remember on one of my weapons, I could have 6 or 8 frames in one segment of the animation, but if I put 7 it would break. Seriously. The game is that picky. So you just have to keep experimenting with it basically, that's the only way :/
Code: Select all
<animSheet name="VIRA_SHEET" w="100" h="10" fw="50" fh="10">weapons/browncoat.png</animSheet>
<weaponAnim name="VIRA">
<sheet>VIRA_SHEET</sheet>
<desc length="3" x="0" y="0"/>
...
<weaponAnim