I just made some custom drone layouts then I noticed that in the XML files the battle_attack_left animation uses the walking animation:
<anim name="battle_shoot_left">
<sheet>battle</sheet>
<desc length="4" x="12" y="8"/>
<time>1.0</time>
</anim>
which are the coordinates of the walk animation, not the shooting animation.
Battle / boarding drone uses wrong animation.
- Metzelmax
- Posts: 364
- Joined: Wed Sep 26, 2012 7:59 am
- Matthew
- Site Admin
- Posts: 966
- Joined: Thu Apr 19, 2012 9:31 am
Re: Battle / boarding drone uses wrong animation.
Does the battle drone even have a shooting animation? He does just stand there, that could be intentional.
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