Nobal wrote:No no its ok i am so happy to every comments, i add idea of Vorcha and Batarians work with Cerberus cuz Blue Suns, Eclipse, Blood Pact are mercenaries and its good cuz mercenaries fight in side who get more cash then another side

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All races like Krogan, Batarian, Salarian, Vorcha, Human, Asari and Vorch (the Vorcha dogs) live like mercenaries (Vorcha live only as Mercenary. I must see how ppls happens when named they crew like Urdnot Wrex, Grunt, Shepard, Ashley, Thane, Archangel (Garrus Vakarian)

i am honored to help with something to someone who create this mod

Here is my theory on how this should go down. It works relatively well if you feel like making the sprites for them.
Races
Human: Just leave them be.
Zoltan: Salarian. They are scientists, good with shielding, and probably know a few things about boosting power.
Slug: Asari. The telekinetic powers of the slugs are perfect for Asari, plus there are plenty of references in the ME games of people referring to Asari as 'squids' or 'slugs'.
Rockmen: Krogan. This is pretty self explanitory. They're huge, they're tough, they're slow, and their adaptive resistances could explain their immunity to fire. Plus, a krogan is basically just a boulder wearing armor anyway.
Engi: Quarian. The quarians are well know for their engineering skills. They can build, repair, and deconstruct machines of all kinds. And due to their exo-suits, they would definitely be less effective in a fire fight.
Mantis: Turian. Even in the ME Codex, the turians are known as the most soldier-class war-warlike species in space, krogan aside. They hit hard in combat, they run fast, and let's not forget their reach and flexibility.
Crystal: Prothean. This is simply my opinion. There isn't much to run on with this except that they both are almost non-existent in the galaxy. The Crystal's ability could be explained as high-tech shielding instead.
The Rachni wouldn't fit well in this mod, as even though they still exist in the galaxy, they usually stick to their own kind. It's unlikely a Rachni would stray off and join a human crew for any reason.
Drones
Attack Drone: Geth Rocket Trooper. A small platform equipped with space maneuvering functions whose sole purpose is to do as much damage to the enemy as possible before destruction.
Beam Drone: Geth Shock Trooper. Small quick platforms used for making precision strikes on the enemies target rooms.
Hull Repair Drone: Geth Recon Drone. For appearances sake only. There aren't many other units that would be built for this purpose, so finding a match would be pretty hard.
Boarding/Personnel Drone: Geth Destroyer or Geth Prime. Large, sturdy, hard to kill units. Used solely for defense and offense against personnel. You can keep one aboard to take care of intruders, or send one crashing into the enemies ship to harass and kill their crew.
Defense Drone: Geth Sniper. Uses their long range abilities to target incoming missiles and blast them out of the air.
The geth wouldn't be hard to do. It would only take 2 or 3 different pixels for the different drones, and perhaps just color change the rest to differentiate the different types.