Hi all,
I've been working on making my baby-steps in mod development and I've had some success.
I had a quick question that I'm sure has come up before but I couldn't find an easy answer to.
Is it possible to have multiple ship encounters at the same beacon? An event like this never happens in the basic game, as far as I'm aware.
When I tried to create such an event, it didn't work.
Essentially, I want to fight a ship, and then after that ship is destroyed, load a different ship to fight.
I'm guessing this is not possible and that I will have to use the quest system to make the event I want, but I thought I would ask here first to see if anyone has found a workaround to get this into the game.
Thanks,
Stumbles
Quick question about sequential battles...
- Kieve
- Posts: 944
- Joined: Tue Sep 18, 2012 2:21 pm
Re: Quick question about sequential battles...
Nope. Doesn't work, and believe me I tried very hard.
The only possible way this occurs in the game is if you run out of fuel and use the "wait" function. Otherwise, multi-ship encounters just refuse to function.
The only possible way this occurs in the game is if you run out of fuel and use the "wait" function. Otherwise, multi-ship encounters just refuse to function.
-
- Posts: 2
- Joined: Sun Dec 30, 2012 7:42 am
Re: Quick question about sequential battles...
Ok thanks, I appreciate the quick response.
I'll make my event a quest I suppose.
-Stumbles
I'll make my event a quest I suppose.
-Stumbles