It doesn't appear to be working (game crashes when you try and start it from the hangar) I'm hoping someone can tell me what I did wrong, maybe provide a simpler version of the code or something. Its my first time playing around with modding this great game. Here's what I got so far:
Code: Select all
<!-- Gumpmod mod -->
<event name="START_GAME">
<text>The data you carry is vital to the remaining Federation fleet. You'll need supplies for the journey, so make sure to explore each sector before moving on to the next. But get to the exit before the pursuing Rebel fleet can catch up! The rebel fleet has been delayed due to some inner rebellions.</text>
<modifyPursuit amount="-15" />
<choice>
<text>Continue...</text>
<text>You find the remains of a mighty battle directly in front of your ship. You harvest as much scrap as you can.</text>
<autoReward level="HIGH">scrap_only</autoReward>
</choice>
<choice>
<text>Continue...</text>
<text>Just as you're about to commit your first FTL jump, another partially destroyed ship drifts into your path. You harvest as much scrap as you can.</text>
<autoReward level="HIGH">scrap_only</autoReward>
</choice>
<choice>
<text>Continue...</text>
</choice>
</event>
<event name="START_BEACON">
<text>Welcome to a new sector! Get to the exit beacon and jump to the next sector before the pursuing Rebels catch you!</text>
<modifyPursuit amount="-15" />
<choice>
<text>Continue...</text>
</choice>
<text>You find the remains of a mighty battle directly in front of your ship. You harvest as much scrap as you can.</text>
<autoReward level="HIGH">scrap_only</autoReward>
</event>