Enterprise 1701-A (by MattsterT) GMM compatible

Distribute and discuss mods that are functional. Moderator - Grognak
hellcatv
Posts: 33
Joined: Tue Oct 02, 2012 11:52 pm

Enterprise 1701-A (by MattsterT) GMM compatible

Postby hellcatv » Mon Oct 15, 2012 7:55 pm

Description
Balanced for gameplay
Now you have the chance to battle your way through the cosmos aboard the star ship Enterprise; create a crew of your three favourite star-fleet officers and get under-way with a phaser bank, torpedo launcher, shielding and the option to add a captured cloak, transporter or rear launching drone bays to your ship.

Mod Information
- This ship will replace the default Kestrel class ship but not the second variant
- You can travel to the engine section using the doors that lead to the outcrop

Supports
- Shields
- Cloaking
- Transporter
- Drones
- 4 Weapons

Image

Image

Image

http://www.youtube.com/watch?v=HEYE10x_n4Y

Download Link
http://vegastrike.sourceforge.net/users ... eA-0.1.ftl

Original thread
viewtopic.php?f=12&t=2378
http://vegastrike.sourceforge.net/users ... eA-0.1.ftl
jeme223
Posts: 30
Joined: Tue Sep 18, 2012 12:31 am

Re: Enterprise 1701-A (by MattsterT) GMM compatible

Postby jeme223 » Mon Oct 22, 2012 4:36 am

great mod! the travelling to the engine and oxygen rooms need some work, but they work well enough, A+
Phasma Felis
Posts: 6
Joined: Sun Sep 30, 2012 8:53 am

Re: Enterprise 1701-A (by MattsterT) GMM compatible

Postby Phasma Felis » Thu Oct 25, 2012 4:56 am

Why would you put rooms in the warp nacelles, anyway? There's no crew in there, same as in the Kestrel's thruster nacelles. The engine room should be in the empty bit behind the sensor room (which should be the "main deflector dish", aka shield room).
Zuldan08
Posts: 3
Joined: Tue Oct 23, 2012 10:04 pm

Re: Enterprise 1701-A (by MattsterT) GMM compatible

Postby Zuldan08 » Fri Nov 02, 2012 1:00 am

not sure what GMM means but does this work with steam?
hellcatv
Posts: 33
Joined: Tue Oct 02, 2012 11:52 pm

Re: Enterprise 1701-A (by MattsterT) GMM compatible

Postby hellcatv » Fri Nov 02, 2012 5:08 am

good suggestions phasma... I'll take a look at revving it

Zuldan: it's the leading mod manager, downloadable here

viewtopic.php?f=12&t=2464

as far as I know it is compatible with steam as long as you have the mod manager installed properly
rozer
Posts: 1
Joined: Wed Dec 26, 2012 11:18 am

Re: Enterprise 1701-A (by MattsterT) GMM compatible

Postby rozer » Wed Dec 26, 2012 11:36 am

yesterday i am downloading the game .and install step by step that you describe in other thread . but after installation it will not work properly . i am damm frustrated because don't understand where's the problem . because while installation each and every step goes perfect .
Last edited by UltraMantis on Wed Dec 26, 2012 11:45 am, edited 1 time in total.
Reason: long quote removed by moderator