A ship escpaed... and it was destroyed
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Ethaniel
- Posts: 27
- Joined: Sun Sep 30, 2012 3:15 pm
A ship escpaed... and it was destroyed
In a fight against a rebel ship, the rebel started to jump away with just 1 HP on it's hull. Then, a fire destroyed a subsystem during the jump animation. So, the rebel was destroyed (I could hear the sound effects), but it escaped anyway and I had no scrap to collect. It just happened to me once in almost 90 games, so it's not frequent. I'm not saying it's a bug, I think it's cool the idea of a ship destroyed in hyperspace, but I just wanted to know if you've seen something similar.
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Dodo
- Posts: 11
- Joined: Mon Oct 08, 2012 10:47 am
Re: A ship escpaed... and it was destroyed
I haven't seen that...
But what I've noticed, is that when you are requested by an enemy to call a cease fire, and you accept, all future shots at the enemy will miss, however all shots fired at you, will in fact hit.
But what I've noticed, is that when you are requested by an enemy to call a cease fire, and you accept, all future shots at the enemy will miss, however all shots fired at you, will in fact hit.
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Agent_L
- Posts: 206
- Joined: Wed Sep 26, 2012 7:47 pm
Re: A ship escpaed... and it was destroyed
I have another story of this kind: I killed all the crew of a rebel ship, and teleported my crew back. There were some fires on board of the enemy and it's was low on hull, so I just wanted to see it destroyed before jumping away. And suddenly I got the "Some ppl just like to watch ships burn" : D
Funny thing is, I did watched the ship burn : D Sadly, I had no way of seeing all those fires.
Funny thing is, I did watched the ship burn : D Sadly, I had no way of seeing all those fires.
CIA maps of Portugal Please God, don't let Portugal to go to war with USA!