FTL Modding Compendium

Distribute and discuss mods that are functional. Moderator - Grognak
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Jumbocarrot0
Posts: 423
Joined: Sat Oct 21, 2017 1:18 am

FTL Modding Compendium

Post by Jumbocarrot0 »

I've already posted this on the FTL Discord, so I should probably post it here to.

Link to Modding Compendium

This compendium is designed to be an upgrade of the master mod list. Not only will it be updated for new mods, but it has also been expanded to include new sections, such as modding tools.
If you have any suggestion about what could be added to the compendium, feel free to tell me about them.
Enjoy!
Last edited by Jumbocarrot0 on Sat Sep 21, 2019 5:36 am, edited 1 time in total.
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Jumbocarrot0
Posts: 423
Joined: Sat Oct 21, 2017 1:18 am

Re: FTL Modding Compendium

Post by Jumbocarrot0 »

Major update

Firstly, the compendium now has fancy banners for each category in the mod archive.
More importantly, I've added some new sections to the modding compendium that should help with finding new mods.

One is a mod creators section, allowing you to find mods made by creators you might like in one place.

The other is a mod showcasing section. This section showcases one random mod from the mod archive, cycling through new mods every few days. This section is designed to introduce new mods to users.

As always, ask me if you have any questions.
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BrenTenkage
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Re: FTL Modding Compendium

Post by BrenTenkage »

thoughts on the creators, maybe add a small blurb of what to expect from their style

Like Arfy: Can expect interesting weapon concept and designs

Bren: Did it for Fun, retired modder, his ships may not be balanced but can be fun

Stuff like tha
I make a lot of lets plays of FTL, I also use mods I find on this site http://www.youtube.com/playlist?list=PL ... 06hca_PXuX
I am also a modder as well, here is my mod hub http://subsetgames.com/forum/viewtopic.php?f=11&t=32269
apposl
Posts: 13
Joined: Sat Aug 01, 2020 1:14 am

Re: FTL Modding Compendium

Post by apposl »

I can't believe I hadn't noticed this. Really helpful resource and thank you SO much for including my small mod so quickly.
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porcu93
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Re: FTL Modding Compendium

Post by porcu93 »

I'll be working or recreating some ships with no link that have at least the hull image and layout available in any way possible, and I'll post a working link in the post of said ship. I've already did that with the Blue-Jay (with my nerfed version, but that's just some details).
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porcu93
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Re: FTL Modding Compendium

Post by porcu93 »

Other than the Blue-Jay, I've also fixed and restored the following ships: Federation CargoBob Mk.1; Federation Medical Cruiser; Zoltan Cruiser.
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porcu93
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Re: FTL Modding Compendium

Post by porcu93 »

Just two quick things:
- "The Droneship Cruisers" is a ship pack, as it has 3 ships in it;
- Monster World isn't my mod, I've just put in a working link, so it isn't right to have it as my mod, change that with a link to "The Droneship Cruisers" mod.
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Jumbocarrot0
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Re: FTL Modding Compendium

Post by Jumbocarrot0 »

porcu93 wrote:Just two quick things:
- "The Droneship Cruisers" is a ship pack, as it has 3 ships in it;
- Monster World isn't my mod, I've just put in a working link, so it isn't right to have it as my mod, change that with a link to "The Droneship Cruisers" mod.
Thanks for the notice, I've fixed both issues.
P0rtalGunn3r
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Re: FTL Modding Compendium

Post by P0rtalGunn3r »

Better crew defaults (https://subsetgames.com/forum/viewtopic.php?t=36285), by MantisManMike, links to another of their mods, No Free Reactor (https://www.subsetgames.com/forum/viewt ... 11&t=36284).
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Jumbocarrot0
Posts: 423
Joined: Sat Oct 21, 2017 1:18 am

Re: FTL Modding Compendium

Post by Jumbocarrot0 »

P0rtalGunn3r wrote:Better crew defaults (https://subsetgames.com/forum/viewtopic.php?t=36285), by MantisManMike, links to another of their mods, No Free Reactor (https://www.subsetgames.com/forum/viewt ... 11&t=36284).
Thank you! It should be fixed now.
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