I have an idea and the art for several ship mods; but, I've been away from my modding tools for a while, and so I've forgotten some of the intricacies of how the code works. I think my main roadblock at this point is the coding, rather than the art--which is an unusual inverse (when I was super-active the code was a lot easier for me!).
So: I'm looking for someone to collaborate with, to handle the coding side of ship mods (based on experience, previous ship mods released). I'm a bit picky though, so I might turn people down.
Thank you for reading, and I look forward to collaborating with you!
Looking for Ship/Weapon Coder
- NarnKar
- Posts: 778
- Joined: Thu Jun 19, 2014 4:24 pm
- Gencool
- Posts: 409
- Joined: Sun Jun 16, 2013 1:21 pm
Re: Looking for Ship/Weapon Coder
Depending on the project, I might be able to throw my hat in the ring for a few sections (though at any given time I might end up travelling or working unexpectedly, so not hugely reliable)
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- Posts: 3
- Joined: Wed Jul 20, 2016 5:59 am
Re: Looking for Ship/Weapon Coder
Glad that there still are People creating Stuff for FTL. Sadly I can't help. But I have one question. How do you edit Hull Images? I would like to recolour the Flagship in many ways and have no Idea how to do it.
- elijahdb
- Posts: 303
- Joined: Wed Dec 30, 2015 2:31 pm
Re: Looking for Ship/Weapon Coder
I answered this question in the shipyard here ->http://www.ftlgame.com/forum/viewtopic. ... 33#p103633Infested_Angel wrote:How do you edit Hull Images? I would like to recolour the Flagship in many ways and have no Idea how to do it.
I've created Type C Hulls for the enemy Mantis, Slug, Rock, and Zoltan ships, and anyone can use these for a mod.
Check out the details here.
Check out the details here.