Hurray! Another multiplayer clone project. :)

Discuss and distribute tools and methods for modding. Moderator - Grognak
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jrb00001
Posts: 201
Joined: Fri Jan 15, 2016 2:22 pm

Re: Hurray! Another multiplayer clone project. :)

Post by jrb00001 »

Srul wrote:
jrb00001 wrote:You can not use your browser to access that repo. In which directory did you execute the clone? There should be a new directory called "tachyonuniverse" where all data is located.
The new directory is located at C:/Users/*my username*
There should be these directories:
  • Data: used for the client
  • models: used for the server
  • WorldGen: used for the server
  • .git: used for git
It is basically the same structure as the client and the server directories merged together.
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Srul
Posts: 209
Joined: Wed Feb 17, 2016 7:32 pm

Re: Hurray! Another multiplayer clone project. :)

Post by Srul »

jrb00001 wrote: There should be these directories:
  • Data: used for the client
  • models: used for the server
  • WorldGen: used for the server
  • .git: used for git
It is basically the same structure as the client and the server directories merged together.
Is there enough directories?
Image
jrb00001
Posts: 201
Joined: Fri Jan 15, 2016 2:22 pm

Re: Hurray! Another multiplayer clone project. :)

Post by jrb00001 »

Srul wrote:
jrb00001 wrote: There should be these directories:
  • Data: used for the client
  • models: used for the server
  • WorldGen: used for the server
  • .git: used for git
It is basically the same structure as the client and the server directories merged together.
Is there enough directories?
Image
That are all directories.
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Srul
Posts: 209
Joined: Wed Feb 17, 2016 7:32 pm

Re: Hurray! Another multiplayer clone project. :)

Post by Srul »

jrb00001 wrote:That are all directories.
What's next? What am i supporsed to do now?
jrb00001
Posts: 201
Joined: Fri Jan 15, 2016 2:22 pm

Re: Hurray! Another multiplayer clone project. :)

Post by jrb00001 »

Srul wrote:
jrb00001 wrote:That are all directories.
What's next? What am i supporsed to do now?
What do you want to do?
The_Bear
Posts: 225
Joined: Mon Jan 04, 2016 5:57 pm

Re: Hurray! Another multiplayer clone project. :)

Post by The_Bear »

What do I do with this new thing, I dont know how to install it.
jrb00001
Posts: 201
Joined: Fri Jan 15, 2016 2:22 pm

Re: Hurray! Another multiplayer clone project. :)

Post by jrb00001 »

The_Bear wrote:What do I do with this new thing, I dont know how to install it.
Which new thing? My launcher? It is not released yet. The git repo? It allows to add new content (ships, modules, etc) to my server.
The_Bear
Posts: 225
Joined: Mon Jan 04, 2016 5:57 pm

Re: Hurray! Another multiplayer clone project. :)

Post by The_Bear »

kcd.Spektor wrote:Though the ammount of big and small rooms is still a thing to balanced, but in general right now I see ship classes like this:
Small room - 2x1
Big room - 2x2
You should add how much health.
The_Bear
Posts: 225
Joined: Mon Jan 04, 2016 5:57 pm

Re: Hurray! Another multiplayer clone project. :)

Post by The_Bear »

Post 600.
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Srul
Posts: 209
Joined: Wed Feb 17, 2016 7:32 pm

Re: Hurray! Another multiplayer clone project. :)

Post by Srul »

I had nothing to do, so i made a new layout for Black Bear

Image

I've made it 20% bigger too

Image
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