Hurray! Another multiplayer clone project. :)

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kcd.Spektor
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Joined: Thu Nov 26, 2015 8:21 am

Re: Hurray! Another multiplayer clone project. :)

Post by kcd.Spektor »

Srul wrote:Finally made it not so square. I even used a piece of one of the slug enemy ships...
Add some engines (or something) closer to the front bit.
Adn perhaps cut out some of the stuff on the back so that the back doesn't look square also?
Image
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Srul
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Re: Hurray! Another multiplayer clone project. :)

Post by Srul »

Better now? My eyes start to bleed,when i look at it...

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kcd.Spektor
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Re: Hurray! Another multiplayer clone project. :)

Post by kcd.Spektor »

Srul wrote:Better now? My eyes start to bleed,when i look at it...
Mine too :)
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Srul
Posts: 209
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Re: Hurray! Another multiplayer clone project. :)

Post by Srul »

kcd.Spektor wrote:
Srul wrote:Better now? My eyes start to bleed,when i look at it...
Mine too :)
It is too horrible to even exist. I'll better make a station, or something.
CamRa
Posts: 9
Joined: Mon Mar 14, 2016 4:54 pm

Re: Hurray! Another multiplayer clone project. :)

Post by CamRa »

Sorry I can't reply. But I have many ideas for your project! If you want an easier way of communicating, PM me on reddit, My UN is Cam3Ran.
kcd.Spektor
Posts: 586
Joined: Thu Nov 26, 2015 8:21 am

Re: Hurray! Another multiplayer clone project. :)

Post by kcd.Spektor »

CamRa wrote:Sorry I can't reply. But I have many ideas for your project! If you want an easier way of communicating, PM me on reddit, My UN is Cam3Ran.
Just click the reply button :)
Thing is I'm not on reddit :roll:
Perhaps skype?
ZXDarkblade
Posts: 5
Joined: Sun Mar 15, 2015 3:20 am

Re: Hurray! Another multiplayer clone project. :)

Post by ZXDarkblade »

I'd really like to use it.
Though I have some suggestions on what to change/add.
Thanks for the suggestions, but could you clarify exactly what you want?
1. For the Ferrus - take the first pair from the Ferrus sprite. + add some small details, like belt or torso outlines(just a little bit).
Do you want every Ferrus to be a variation of the first pair with small details? Or do you want me to just add to the first one?
2. For the Petrus - take the second pair from the Ferrus sprite, but make it with the color and cracks of the 4th pair in the Petrus sprite.
Do you want me to add cracks to the Ferrus sprite? Or do you want me to replace the Petrus sprites with cracked versions of the Ferrus sprites?
3. For the Corras(instead of Gemmus) - take the first pair from the Ferrus sprite, but make it a bit more spiky and crystally like, + make it a bit more white(perhaps?).
First off, I definitely like Corras better than Gemmus.
Secondly, do you want all the Corras to be white? Or do you want them to be multicoloured.
1. For the Flamus(fire) - take the 5th pair from the Gemmus sprite, but make it thinner(so that it looks taller). + maybe some more flame details
Do you want Flamus to be its own thing? Or part of the Vis subspecies like I had it?
2. For the Vis(air) - take the new Flamus sprite, but make it with white color and add some windy looking lines(some details).
Again, are you just making suggestions for a separate Vis? Or part of a subspecies?
3. For the Animus(Energy) - take the new Flamus spirte, but make it more white and add some electric cracks and sparks around (with blue color maybe?)
Like the Corras, do you want them to be multicoloured or all white?

I love the suggestions, and I'd be happy to follow through with whatever you came up with, but I need a little bit of clarification. Feel free to make any more suggestions that you have in mind before I rework things.
kcd.Spektor
Posts: 586
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Re: Hurray! Another multiplayer clone project. :)

Post by kcd.Spektor »

ZXDarkblade wrote: I love the suggestions, and I'd be happy to follow through with whatever you came up with, but I need a little bit of clarification. Feel free to make any more suggestions that you have in mind before I rework things.
Something like this:
Image

Bot the Saxums and the Caelums races will have 3 separate subraces.
Vis will be just one sub race (Air) for the Caelums.

Make the Saxum sprites just a tiny little bit thinner(so they don't look like a square).

Make the Caelum races quite some thinner - so they resemble something like the Zoltan on this image:
Image

Let's start with all races having 1 color each.(Meaning no multicolors for now)
Last edited by kcd.Spektor on Fri Jul 15, 2016 5:39 am, edited 1 time in total.
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Srul
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Re: Hurray! Another multiplayer clone project. :)

Post by Srul »

I made another ship. It's a fighter.

Image

In ship editor :

Image
ZXDarkblade
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Re: Hurray! Another multiplayer clone project. :)

Post by ZXDarkblade »

kcd.Spektor wrote:
ZXDarkblade wrote: I love the suggestions, and I'd be happy to follow through with whatever you came up with, but I need a little bit of clarification. Feel free to make any more suggestions that you have in mind before I rework things.
Something like this:
Image

Bot the Saxums and the Caelums races will have 3 separate subraces.
Vis will be just one sub race (Air) for the Caelums.

Make the Saxum sprites just a tiny little bit thinner(so they don't look like a square).

Make the Caelum races quite some thinner - so they resemble something like the Zoltan on this image:
Image

Let's start with all races having 1 color each.(Meaning no multicolors for now)
Okay, sounds good. I'll post the results when I finish them.
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