Hurray! Another multiplayer clone project. :)

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kcd.Spektor
Posts: 586
Joined: Thu Nov 26, 2015 8:21 am

Re: Hurray! Another multiplayer clone project. :)

Post by kcd.Spektor »

jrb00001 wrote:To allow a sandbox (and nobody is going to sign a blob to give it all-permissions)
What do you mean?
Which version of libgdx do you use?
Which version of kryonet do you use?
Where to check?
Do you use any other libraries with native parts? And which versions?
Don't think so.
Please remove all references to internal jdk classes. An example are the references to "sun.misc.BASE64Decoder" and "sun.misc.BASE64Encoder" in shampoo.q.
Planned for later.

P.S.
I think it's better to talk about this in PM.
CamRa
Posts: 9
Joined: Mon Mar 14, 2016 4:54 pm

Re: Hurray! Another multiplayer clone project. :)

Post by CamRa »

Any chance of a mac version?
kcd.Spektor
Posts: 586
Joined: Thu Nov 26, 2015 8:21 am

Re: Hurray! Another multiplayer clone project. :)

Post by kcd.Spektor »

CamRa wrote:Any chance of a mac version?
Just install Java and it should work.
CamRa
Posts: 9
Joined: Mon Mar 14, 2016 4:54 pm

Re: Hurray! Another multiplayer clone project. :)

Post by CamRa »

kcd.Spektor wrote:
CamRa wrote:Any chance of a mac version?
Just install Java and it should work.
Awesome! Also, any way of becoming a tester, or did my eyes read past it.
kcd.Spektor
Posts: 586
Joined: Thu Nov 26, 2015 8:21 am

Re: Hurray! Another multiplayer clone project. :)

Post by kcd.Spektor »

CamRa wrote: Awesome! Also, any way of becoming a tester, or did my eyes read past it.
:? Ummm. Just download the game and play :)
Everyone who plays is a tester :)
Play with your friends on your own local server, or connect to the alpha server hosted by jrb, and try your luck there :)
Or make some new stuff for the game - ships, systems, weapons, images, sounds, whatever :)
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Srul
Posts: 209
Joined: Wed Feb 17, 2016 7:32 pm

Re: Hurray! Another multiplayer clone project. :)

Post by Srul »

Made another ship. It's a dreadnought, and it's special becaurse it has 2 cockpits! It's only just version 1, some changes expected.

Image

In ship editor :

Image
kcd.Spektor
Posts: 586
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Re: Hurray! Another multiplayer clone project. :)

Post by kcd.Spektor »

Srul wrote:Made another ship. It's a dreadnought, and it's special becaurse it has 2 cockpits! It's only just version 1, some changes expected.
The start is not bad, but it does look a bit too squary.
And that middle bit looks like it's floating above the ship :)
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Srul
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Re: Hurray! Another multiplayer clone project. :)

Post by Srul »

Is it at least 14% better now?

Image
kcd.Spektor
Posts: 586
Joined: Thu Nov 26, 2015 8:21 am

Re: Hurray! Another multiplayer clone project. :)

Post by kcd.Spektor »

Srul wrote:Is it at least 14% better now?
Well I'd say yes. 14%
But can you please make it not so square? :roll:
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Srul
Posts: 209
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Re: Hurray! Another multiplayer clone project. :)

Post by Srul »

Finally made it not so square. I even used a piece of one of the slug enemy ships...

Image
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