I think it would be interesting to have a squad themed around the MP mechanics of Final Fantasy Tactics Advanced or Tactics Ogre. There could be some resource (MP) used to fuel mech actions. Let's say this MP is each mech's health. A Black Mech (Black Mage) could focus on using MP to do damage. A Time Mech could affect turn order and a White Mech could shield and give health points to other Mechs.
Weapon 1: Firaga - do damage, fire effect and push in a cross area
Weapon 2: Firaga - do damage, ice effect and pull in a cross area
Weapon 1: Haste - grant a unit a second turn
Weapon 2: Stop - skip an enemy's turn
Weapon 1: transfer health to a mech
Weapon 2: Shield a tile
- could be upgraded to shield all tiles in a cross area, bestow damage absorption to shielded allies or to bestow health regeneration on shielded allies
Passive: Regenerate Health per turn
Discuss and distribute tools and methods for modding.
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