Estel wrote:Also, do we have idea why radiation dummies aren't working? And, I asked earlier, but haven't got response - why there are only fighters now, when fleet catches with you? No more corvettes, destroyers, laser barges, and finally, Cruisers. Even on exit beacon.
It might be caused by having rooms off-screen or having crew off-scrren or having this crew being unable to go to other parts of the ship. It might also be related to the fact that the dummies can not defend themselves but the player can not fire as well. There are some new anti-stalemate events that seem to constantly check these things and they might get quite confused by this setup. I have no clear idea what the exact cause of the problem there is though.
JJObscene wrote:Hello,
I'm having abit of a issue. When i try to use SMM to install CE, it gets to installing EL 0.9 and the progress bar stops. I'm new to modding my FTL and any help would be appreciated. I have tried re-installing both SMM and my FTL. The order i put them in is as follows:
CE 1.2
Inf 1.2
EL 0.9
CE non-el loadouts 1.0
EL might cause this error for some people that run 32b system, there are just too many blueprints in EL for the SMM and Java to process. You might be able to make it work if you extend the memory your Java has available. If you google "extend Java headspace" then that should give you an idea how to do that. Otherwise you can run skip EL for now and that should work fine. I was told that there might be an update for SMM that will get arround this whole problem. Sorry for the inconvenience.