Eh? DRM on Desura? What are you talking about, Gorlom? Desura has no DRM.
Some of the games the distribute
do have their own DRM (usually multiplayer keys, as with Multiwinia and Frozen Synapse), but Desura has no native DRM whatsoever.
You can download the installable directly off the website, GOG-style, if you don't wish to use the desktop client. The desktop client doesn't require an internet connection to view your games collection, and doesn't require a connection to launch any of the games. And yes, as such, DRM free means it can't prevent someone from launching the same game twice from two different locations, nor two different games from two different installs... just like GOG downloads. I hope that members will respect that convenience and choose not to pirate (I choose not to).
Further, if you navigate to the directory Desura installed the game into, you can launch it directly, without even using the client (which is a silly thing to do, since you could just download the installers directly if you're not interested in using the client to keep them up to date). It can distribute DLC & expansions, and do so across Windows, Mac, and 32 & 64 bit Linux (also without DRM).
Don't believe me? The desktop client itself is GPL free-software, and it's sources are available at Github for community members to collaborate on enhancing it... check it out yourself. The support staff (including the guy running the show, Scott) are as frank and honest as I've ever needed. Truth is, while their Linux supporters are a very passionate bunch (like myself) it's a lot of misconception that prevents people from trying it out. No, it's not perfect, but it's still pretty great!
It makes me really sad to see all this FUD about Desura spread around so quickly. I feel like it's really damaging their ability to keep it going, and it really is something different. I'm not really sure what they could do better other than continually adding newer and better games, and squashing bugs in the client software. Perhaps they could engage in additional marketing, but that takes money right off the bottom line that could be used to engage with game developers and doing packaging work for distribution, as well as from developer salaries.
I'm really keen to see FTL on Desura!