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Modding my game, help

Posted: Fri Oct 26, 2012 8:24 pm
by HamTheBacon
I was wondering how i would go about changing the starting weapons of my ships, i dont want to change anything else, just what my ships start with weapon wise, how can i do this?

Re: Modding my game, help

Posted: Fri Oct 26, 2012 9:53 pm
by nKe
Oh you're the guy from this thread:
http://www.ftlgame.com/forum/viewtopic. ... 108#p21108
I lol'd.

Re: Modding my game, help

Posted: Sat Oct 27, 2012 12:38 am
by HamTheBacon
Yea and its still valid, shouldnt take that much to beat the game, not everyone plays games for 12 hours a day and to play a game shouldnt have to be so damn difficult.

So my question remains, how do you change the weapons ships start with?

Re: Modding my game, help

Posted: Sat Oct 27, 2012 5:43 am
by boa13
Moved from Working Mods to Mod Development.

Re: Modding my game, help

Posted: Sat Oct 27, 2012 5:09 pm
by HamTheBacon
So does anyone actually know? because i would really like to.

Re: Modding my game, help

Posted: Sun Oct 28, 2012 1:28 pm
by alextfish
* Download FTLdat
* Use FTLdat to unpack data.dat
* Edit blueprints.xml
* Scroll down to PLAYER_SHIP_HARD
* Edit the lines starting "<weapon" to replace "MISSILES_2_PLAYER" and "LASER_BURST_3" with other weapon codes. You can see a list of all the weapon codes here: http://ftlwiki.com/wiki/User:Snow_Cat
* Use FTLdat to re-pack data.dat
* Launch FTL and check that the Kestrel has different weapons

There are other ways to do it, for example hex editing data.dat without unpacking it, or creating a simple GMM mod based on Beginning Scrap Advantage.ftl to change the <shipBlueprint name="PLAYER_SHIP_HARD" ...>.

Re: Modding my game, help

Posted: Sun Oct 28, 2012 4:29 pm
by HamTheBacon
Yea id like to make it as a GMM mod, because what im planning is a mod im going to release to the public, really all i would need to know is how to make a GMM mod and how to make a custom type weapon, shouldnt be to hard if there was a tutorial or somethin

Re: Modding my game, help

Posted: Sun Nov 04, 2012 12:26 pm
by superkonata
HamTheBacon wrote:Yea and its still valid, shouldnt take that much to beat the game, not everyone plays games for 12 hours a day and to play a game shouldnt have to be so damn difficult.

So my question remains, how do you change the weapons ships start with?
The game really isn't THAT difficult. Maybe they should have added a new difficulty called "n00b".