Background animation idea
Posted: Fri Oct 19, 2012 8:35 pm
So after playing the game for a good while, and noticing that the nebula and asteroid field backgrounds were animated, I had an idea that I feel would help immersion.
Basically, when you are in combat with the enemy ships the attacks tend to come from many different locations, yet the backgrounds for the most part remain static.
The idea is to, like with the nebula and asteroid fields, have the backgrounds move around in certain patterns, as well as having larger portions being just starscapes. That way, it would feel like the ships are actually moving around and trying to evade as opposed to sitting still while lasers and beams come out of nowhere.
Thoughts?
Basically, when you are in combat with the enemy ships the attacks tend to come from many different locations, yet the backgrounds for the most part remain static.
The idea is to, like with the nebula and asteroid fields, have the backgrounds move around in certain patterns, as well as having larger portions being just starscapes. That way, it would feel like the ships are actually moving around and trying to evade as opposed to sitting still while lasers and beams come out of nowhere.
Thoughts?