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[Suggestion] Escape Pod Augmentations

Posted: Fri Oct 12, 2012 8:59 pm
by greco
First, absolutely love this game. Second, I've recommended it to all my friends and colleagues. Third, Losing Is Fun!

So, I haven't beaten it yet, but I did come close. I had at great crew and now they are gone. :(

Anyways, my suggestion is for an escape pod augmentation that lets you start the game over when you die with the crew you had (or perhaps a couple of the crew members you had). i don't know make it 500 scrap, I just want my crew back-- I miss you guys!

Re: [Suggestion] Escape Pod Augmentations

Posted: Fri Oct 12, 2012 9:03 pm
by Whale Cancer
greco wrote:First, absolutely love this game. Second, I've recommended it to all my friends and colleagues. Third, Losing Is Fun!

So, I haven't beaten it yet, but I did come close. I had at great crew and now they are gone. :(

Anyways, my suggestion is for an escape pod augmentation that lets you start the game over when you die with the crew you had (or perhaps a couple of the crew members you had). i don't know make it 500 scrap, I just want my crew back-- I miss you guys!
A new game+ option of some sort would be awesome. I'm not sure what your suggestion would do to game balance, but it could be interesting to implement in some way (maybe only 1 randomly selected crewmember and you need to restart with the ship type you have?).

Re: [Suggestion] Escape Pod Augmentations

Posted: Sat Oct 13, 2012 2:41 am
by StarWarsOZ
This is a good solution to another disscussion that has been ongoing, I would recomend mentioning your idea here:
http://www.ftlgame.com/forum/viewtopic.php?f=4&t=3553

They were thinking of having some people left over after you finish and many people were wondering about what it would do to the balance of the game.I think your idea is perfect for this problem. :D

But before starting a new thread, check to see if there is one that is talking about the same thing next time ;)