When synchronizing save between different machines save file is "resetted"
Posted: Sun Jul 01, 2018 11:04 am
Hello,
I encountered an interesting phenomenon that confused me at first.
I am switching playing on a PC and Laptop occasionally.
Some days ago I finished a timeline on one machine and then stopped playing.
Synchronization did work in Steam.
Then I wanted to start a new timeline on the other machine.
Surprisingly I was back in the timeline I finished on the first machine.
I checked multiple times whether the synchronization worked or not. It did.
So I checked the profile folder.
What I think the problem is, is that if a timeline is finished the saveData.lua file is deleted.
But this deletion is not synchronized back to the Steam-Cloud.
So when you continue on the other machine the saveData.lua is still there and you can continue the timeline that has already been finished.
Thought this might be interesting.
Regards
RetroLotti
I encountered an interesting phenomenon that confused me at first.
I am switching playing on a PC and Laptop occasionally.
Some days ago I finished a timeline on one machine and then stopped playing.
Synchronization did work in Steam.
Then I wanted to start a new timeline on the other machine.
Surprisingly I was back in the timeline I finished on the first machine.
I checked multiple times whether the synchronization worked or not. It did.
So I checked the profile folder.
What I think the problem is, is that if a timeline is finished the saveData.lua file is deleted.
But this deletion is not synchronized back to the Steam-Cloud.
So when you continue on the other machine the saveData.lua is still there and you can continue the timeline that has already been finished.
Thought this might be interesting.
Regards
RetroLotti