Old AE.1 Hanger Image
Install with Slipstream Mod Manager
MediaFire Download Link AE.1.1 - Replaces Kestrel-A
Code: Select all
Initial Release of AE.1:
-Introducing the Chaotic Energy Laser artillery weapon.
-It will overheat and break down when it fires too fast.
AE.1.1 Update:
-Replaced starting weapons with custom weapons
>Ion Blast -> Chaotic Energy Laser
>Heavy Laser -> Heavy Chain Laser
-Increased starting systems and reactor
>Engines increased from 2 to 3, because the ship is classified as a Runner
>Weapons increased from 2 to 3, because replacement weapons needed it
>Artillery increased from 1 to 2, because it was too slow for early game usage
-Visual updates
>Gibs have better direction so they don't cross other gibs
>Cloak image is whiter
>Shield image is ... more chaotic?
>Custom weapons match hull color instead of default RAD Weapon Pack colors
Starts with a Lanius, Rock, Human, Engi, Chaotic Energy Laser, Heavy Chain Laser, and basic systems in addition to the artillery.
System Layout
Video:
BrenTenkage - vAE.1 - Full run, streamed before a live audience
Biohazard063 - vAE.1 - Part 1 - Part 2 - Part 3 - Part 4
Rand118 - vAE.1 - Full run
Credits:
FTL, Slipstream, Notepad, PSP7
SentryJumper for Hull Art
Arfy for Weapon Art
Biohazard063 for testing, because I don't want to get Java to run Slipstream myself. This is why I don't have my usual hanger image for this ship.
Edit (Oct. 11, 2017): Running Java/Slipstream now, so there is now a hanger image.