[SHIP] [AE] Ancient Lanius Battleship, The Suvius
Posted: Sun Feb 26, 2017 7:40 pm
This ancient Lanius Battleship harbours hidden and mysterious technology. It is the absolute pinnacle of Lanius ship design.



First of all, I'd like to say this is my first ship, so there may be bugs or things I missed. With that out of the way, what is this ship?
Here are the pros:
- no oxygen
- all rooms except med-bay and oxygen ( can't install those either )
- dual custom ion flak artillery on the sides that is powered automatically ( it does only ion damage, so it won't destroy any ships )
- main custom extra-dimensional warp beam artillery designed to be a ship killer ( has a long cooldown, but pierces all shields, does 3 ion and normal damage per room, has high chance of causing fires and breaches, it moves across entire ships ( with some luck, you could hit every room in an enemy ship, doing massive damage ))
- a 3 Lanius crew
- 12 potential power to both drones and weapons
- 6 drone slots ( I recommend using the shield drones, as you will see in my next pro )...
- unique supershield system ( no normal shields ever, can only use the supershields and the supershield drones, which is why I don't recommend replacing them if you value your ship )
- advanced drone system A.K.A. drone recovery allows you to use your all 6 shield drones from the beginning without fear ( they also only cost 1 power )
- extra-dimensional energy provides complete immunity to ion attacks, they can't hurt your supershields either
- 50 hull, making the ship very durable
And the cons:
- no oxygen means crew will be hard to find ( can't ever get it either )
- only 3 crew
- 11 starting power means you will need to be very good at managing power
- no starting normal weapons ( this isn't a problem as you can board and the 2 ion flaks fire automatically )
- drones are all used for shields
- you start with 1 power in almost every system ( also means they can be broken easier )
- not having a normal shield system provides a unique challenge, in asteroid fields or later on, when you will have to carefully manage your supershields
- both weapons and drones cost more to upgrade ( not really that bad )
The ship has custom cloaking ( I might replace it, I personally think it isn't the best ), shields and gibs.
Mod should also be compatible with anything that doesn't mess with the Kestrel A and augments. So, overhauls should work ( Note: I haven't tested this ).
And one last thing, the Battleship replaces the Kestrel A. So, that's it, without further ado, here's the download link, and I hope you enjoy the ship :
https://www.dropbox.com/s/m1tzgkbem7wuo ... l.rar?dl=0
NOTE : I suggest loading Suvius Weapons.ftl before Suvius.ftl



First of all, I'd like to say this is my first ship, so there may be bugs or things I missed. With that out of the way, what is this ship?
Here are the pros:
- no oxygen
- all rooms except med-bay and oxygen ( can't install those either )
- dual custom ion flak artillery on the sides that is powered automatically ( it does only ion damage, so it won't destroy any ships )
- main custom extra-dimensional warp beam artillery designed to be a ship killer ( has a long cooldown, but pierces all shields, does 3 ion and normal damage per room, has high chance of causing fires and breaches, it moves across entire ships ( with some luck, you could hit every room in an enemy ship, doing massive damage ))
- a 3 Lanius crew
- 12 potential power to both drones and weapons
- 6 drone slots ( I recommend using the shield drones, as you will see in my next pro )...
- unique supershield system ( no normal shields ever, can only use the supershields and the supershield drones, which is why I don't recommend replacing them if you value your ship )
- advanced drone system A.K.A. drone recovery allows you to use your all 6 shield drones from the beginning without fear ( they also only cost 1 power )
- extra-dimensional energy provides complete immunity to ion attacks, they can't hurt your supershields either
- 50 hull, making the ship very durable
And the cons:
- no oxygen means crew will be hard to find ( can't ever get it either )
- only 3 crew
- 11 starting power means you will need to be very good at managing power
- no starting normal weapons ( this isn't a problem as you can board and the 2 ion flaks fire automatically )
- drones are all used for shields
- you start with 1 power in almost every system ( also means they can be broken easier )
- not having a normal shield system provides a unique challenge, in asteroid fields or later on, when you will have to carefully manage your supershields
- both weapons and drones cost more to upgrade ( not really that bad )
The ship has custom cloaking ( I might replace it, I personally think it isn't the best ), shields and gibs.
Mod should also be compatible with anything that doesn't mess with the Kestrel A and augments. So, overhauls should work ( Note: I haven't tested this ).
And one last thing, the Battleship replaces the Kestrel A. So, that's it, without further ado, here's the download link, and I hope you enjoy the ship :
https://www.dropbox.com/s/m1tzgkbem7wuo ... l.rar?dl=0
NOTE : I suggest loading Suvius Weapons.ftl before Suvius.ftl