[Ship Pack] Gencool's Bizarre [v08]
Posted: Mon Feb 22, 2016 8:28 pm
Welcome, weary traveler!
In honour of my 300th post, and in order to finally clear out some of these old ideas from my head and harddrive, allow me to present to you a new pack of oddities!
Below you will find several ships - each has been built half from conceptual, game-breaking mechanics, and half from the discards of fanfiction and FTL lore.
Just keep in mind;
Now, without further ado;
----------------------------------------------------------------------------------------------------------
The Siphon - v3
The Siphon is an Engi Boarding ship.
Why are the rooms red? Because they have no Oxygen.
How are the Engi alive? The ship has Nanobots that heal crew in a Vaccum.*
(*This ship, and a lot of this pack, is a result of sul's CRAZE mod discoveries)
Videos:
Stylesrj's run (Includes a very early Stowbud run)
----------------------------------------------------------------------------------------------------------
The Busco - UPDATED!

The Busco is a Mantis Drop-Pod, built for delivering whole armies to the front-line.
However, less advanced medical care means your crew's health is far more of a worry than normal.
You have one slot to install an additional system of your choosing, and the ships starts with a FlakII artillery*.
(*This has a ~19 second cooldown at level 3)
-Note: Running CE will mean crew can't be re-spawned at stores.
Future updates: Fix incorrect Battery cost
Fix stores for CE
Videos:
Stylesrj's run
----------------------------------------------------------------------------------------------------------
The Aquilifer - UPDATED!

This ship is a smaller version of the Rebel Flagship.
It's fully loaded from the start, and even has 4 weapon slots AND four drone slots.*
Although it could have been very powerful, it has a rather sub-par reactor...
(*Yes, this breaks the ui a bit; No, you can't get a refund.)
Note: This ship has been heavily re-balanced in the latest version.
----------------------------------------------------------------------------------------------------------
DS-TR 13 - v3
Discover the one simple trick this modder kept hidden for months*
Yes, this is the by-product of a mod I've been putting off working on for OVER A YEAR. Maybe one day I'l release said mod.
Until then, you have the DS-TR 13; it may have been better served as a Halloween mod, but Halloweens not until like October or something.
(*Captains hate him)
Image Galleries: Meklozz' Run
Videos: Bio's Run 1
----------------------------------------------------------------------------------------------------------
The Stowbud - v3

The Stowbud is a heavy transport ship, and is not equipped for combat*
The crew only have access to half the ship, while ship-board drones are used to look after the cargo.
What's worse; to protect your supplies, the cargo hold can't be vented, so you'll have to improvise against boarders.
(*This was a secret ship for the last two updates, but I figured i'd make it official)
----------------------------------------------------------------------------------------------------------
-----Download Link-----
Right Click - Save As (No ModDB link yet)
Current version: v08
Updates:
v1.1 Added an extra ship
v02 Re-balanced the new ship slightly
v03 Re-balances the Stowbud again, fixes a few issues found by recent players
v04 Heavy update to The Busco, adding an artillery and altering some events for a much more streamlined experience
Also fixed some minor balance/naming issues and with the DSTR and Siphon found during Bio's Runs
v05 Minor graphical fixes, new secret ship!
v06 Heavy re-working of Aquillifer to lock down playstyle and reduce early OP-ness.
v07 Altered Busco to make the challenge fairer and more consistant
Altered secret ship to fix 'reward' issues.
v08 Updated Aquillifer again; weapon loadout is now (mostly) locked.
Another ship is in consideration for a future update. Details soon.
For the curious; some more information can be found on the mod's Reddit Thread, or you can always leave a post in this thread and I'l try to reply!
----------------------------------------------------------------------------------------------------------

----------------------------------------------------------------------------------------------------------
And that's it.
Thanks to sul, Bio, Styles and NarnKar for inspiration.
There's two ships that didn't make it into this pack.
I won't be working on them for another month, if then.
Let me know what you think, as ever I would love to see Let's Players take these on.
Have fun-
-Gencool
In honour of my 300th post, and in order to finally clear out some of these old ideas from my head and harddrive, allow me to present to you a new pack of oddities!
Below you will find several ships - each has been built half from conceptual, game-breaking mechanics, and half from the discards of fanfiction and FTL lore.
Just keep in mind;
- All of these are made for fun, not longevity. They are meant to be balanced within themselves, but are not particularly designed to make it to the flagship.
- I've attempted to make them as non-broken as possible, but bugs will probably still persist.
- They're best as stand-alone mods. They should work with Sm polish. Theoretically they'll work with Twinge. They might work with CE.
- These ships are not overly polished; They don't gib, the sprites and sounds are mostly re-used from existing game assets. Hopefully noone minds.
- I am not going to give guides, or much explanation, to any of these ships. FTL is a rougelike, after all.
Now, without further ado;
----------------------------------------------------------------------------------------------------------
The Siphon - v3

The Siphon is an Engi Boarding ship.
Why are the rooms red? Because they have no Oxygen.
How are the Engi alive? The ship has Nanobots that heal crew in a Vaccum.*
(*This ship, and a lot of this pack, is a result of sul's CRAZE mod discoveries)
Videos:
Stylesrj's run (Includes a very early Stowbud run)
----------------------------------------------------------------------------------------------------------
The Busco - UPDATED!

The Busco is a Mantis Drop-Pod, built for delivering whole armies to the front-line.
However, less advanced medical care means your crew's health is far more of a worry than normal.
You have one slot to install an additional system of your choosing, and the ships starts with a FlakII artillery*.
(*This has a ~19 second cooldown at level 3)
-Note: Running CE will mean crew can't be re-spawned at stores.
Future updates: Fix incorrect Battery cost
Fix stores for CE
Videos:
Stylesrj's run
----------------------------------------------------------------------------------------------------------
The Aquilifer - UPDATED!

This ship is a smaller version of the Rebel Flagship.
It's fully loaded from the start, and even has 4 weapon slots AND four drone slots.*
Although it could have been very powerful, it has a rather sub-par reactor...
(*Yes, this breaks the ui a bit; No, you can't get a refund.)
Note: This ship has been heavily re-balanced in the latest version.
----------------------------------------------------------------------------------------------------------
DS-TR 13 - v3

Discover the one simple trick this modder kept hidden for months*
Yes, this is the by-product of a mod I've been putting off working on for OVER A YEAR. Maybe one day I'l release said mod.
Until then, you have the DS-TR 13; it may have been better served as a Halloween mod, but Halloweens not until like October or something.
(*Captains hate him)
Image Galleries: Meklozz' Run
Videos: Bio's Run 1
----------------------------------------------------------------------------------------------------------
The Stowbud - v3

The Stowbud is a heavy transport ship, and is not equipped for combat*
The crew only have access to half the ship, while ship-board drones are used to look after the cargo.
What's worse; to protect your supplies, the cargo hold can't be vented, so you'll have to improvise against boarders.
(*This was a secret ship for the last two updates, but I figured i'd make it official)
----------------------------------------------------------------------------------------------------------
-----Download Link-----
Right Click - Save As (No ModDB link yet)
Current version: v08
Updates:
v1.1 Added an extra ship
v02 Re-balanced the new ship slightly
v03 Re-balances the Stowbud again, fixes a few issues found by recent players
v04 Heavy update to The Busco, adding an artillery and altering some events for a much more streamlined experience
Also fixed some minor balance/naming issues and with the DSTR and Siphon found during Bio's Runs
v05 Minor graphical fixes, new secret ship!
v06 Heavy re-working of Aquillifer to lock down playstyle and reduce early OP-ness.
v07 Altered Busco to make the challenge fairer and more consistant
Altered secret ship to fix 'reward' issues.
v08 Updated Aquillifer again; weapon loadout is now (mostly) locked.
Another ship is in consideration for a future update. Details soon.
For the curious; some more information can be found on the mod's Reddit Thread, or you can always leave a post in this thread and I'l try to reply!
----------------------------------------------------------------------------------------------------------

----------------------------------------------------------------------------------------------------------
And that's it.
Thanks to sul, Bio, Styles and NarnKar for inspiration.
There's two ships that didn't make it into this pack.
I won't be working on them for another month, if then.
Let me know what you think, as ever I would love to see Let's Players take these on.
Have fun-
-Gencool