Player's ships randomizer
Posted: Wed Jan 06, 2016 9:38 am
These two screenshots are made in a single game session.


We must go to the main menu to make it work. The code is:
Greetings from Russian modmakers!


We must go to the main menu to make it work. The code is:
Code: Select all
<blueprintList name="PLAYER_SHIP_CIRCLE_2">
<name>PLAYER_SHIP_CIRCLE_2A</name>
<name>PLAYER_SHIP_CIRCLE_2B</name>
</blueprintList>
<shipBlueprint name="PLAYER_SHIP_CIRCLE_2A" layout="circle_cruiser_2" img="circle_cruiser_2">
<class>Крейсер инжи</class>
<name>The Vortex</name>
<unlock>Выполните 2/3 достижений крейсера инжи, чтобы разблокировать этот корабль.</unlock>
<desc>Будучи сильно недоукомплектованным, этот корабль полагается в полете на дронов.</desc>
<systemList>
<pilot power="1" room="13" start="true"/>
<doors power="1" room="8" start="true">
<slot>
<direction>up</direction>
<number>1</number>
</slot>
</doors>
<sensors power="1" room="2" start="false"> <!--F-->
<slot>
<direction>down</direction>
<number>1</number>
</slot>
</sensors>
<oxygen power="1" room="5" start="true" img="room_oxygen_6"/>
<engines power="1" room="0" start="true" img="room_engines_2"/>
<shields power="2" room="11" start="true" img="room_shields_11">
<slot>
<direction>down</direction>
<number>1</number>
</slot>
</shields>
<weapons power="2" room="1" start="true" img="room_weapons_8">
<slot>
<direction>up</direction>
<number>1</number>
</slot>
</weapons>
<drones power="4" room="7" start="true" img="room_drones_6"/>
<medbay power="1" room="6" start="true" img="room_medbay_6">
<slot>
<number>-2</number>
</slot>
</medbay>
<clonebay power="1" room="6" start="false"> <!--F-->
<slot>
<number>0</number>
</slot>
</clonebay>
<teleporter power="1" room="3" start="false"/> <!--F-->
<cloaking power="1" room="12" start="false" img="room_cloaking_7"/> <!--F-->
<mind power="1" room="4" start="false" img="room_mind_6"/> <!--F-->
<battery power="1" room="10" start="false" img="room_battery_7"/> <!--F-->
<hacking power="1" room="9" start="false" img="room_hacking_4"/> <!--F-->
</systemList>
<weaponSlots>3</weaponSlots>
<droneSlots>3</droneSlots>
<weaponList count="3" missiles="0">
<weapon name="BA_SHOTGUN_ION_1"/>
<weapon name="LASER_HEAVY_1"/>
<weapon name="SHIPRADAR"/>
</weaponList>
<droneList count="2" drones="6">
<drone name="DE_BATTLE_3"/>
<drone name="DE_REPAIR_3"/>
</droneList>
<aug name="DRONE_SPEED"/>
<aug name="DRONE_RECOVERY"/>
<health amount="30"/>
<maxPower amount ="8"/>
<crewCount amount = "1" class="engi"/>
<shieldImage>circle_cruiser</shieldImage>
<cloakImage>circle_cruiser</cloakImage>
</shipBlueprint>
<shipBlueprint name="PLAYER_SHIP_CIRCLE_2B" layout="circle_cruiser_2" img="circle_cruiser_2">
<class>Крейсер инжи</class>
<name>The Vortex</name>
<unlock>Выполните 2/3 достижений крейсера инжи, чтобы разблокировать этот корабль.</unlock>
<desc>Будучи сильно недоукомплектованным, этот корабль полагается в полете на дронов.</desc>
<systemList>
<pilot power="3" room="13" start="true"/>
<doors power="1" room="8" start="true">
<slot>
<direction>up</direction>
<number>1</number>
</slot>
</doors>
<sensors power="1" room="2" start="false"> <!--F-->
<slot>
<direction>down</direction>
<number>1</number>
</slot>
</sensors>
<oxygen power="1" room="5" start="true" img="room_oxygen_6"/>
<engines power="1" room="0" start="true" img="room_engines_2"/>
<shields power="2" room="11" start="true" img="room_shields_11">
<slot>
<direction>down</direction>
<number>1</number>
</slot>
</shields>
<weapons power="2" room="1" start="true" img="room_weapons_8">
<slot>
<direction>up</direction>
<number>1</number>
</slot>
</weapons>
<drones power="4" room="7" start="true" img="room_drones_6"/>
<medbay power="1" room="6" start="true" img="room_medbay_6">
<slot>
<number>-2</number>
</slot>
</medbay>
<clonebay power="1" room="6" start="false"> <!--F-->
<slot>
<number>0</number>
</slot>
</clonebay>
<teleporter power="1" room="3" start="false"/> <!--F-->
<cloaking power="1" room="12" start="false" img="room_cloaking_7"/> <!--F-->
<mind power="1" room="4" start="false" img="room_mind_6"/> <!--F-->
<battery power="1" room="10" start="false" img="room_battery_7"/> <!--F-->
<hacking power="1" room="9" start="false" img="room_hacking_4"/> <!--F-->
</systemList>
<weaponSlots>3</weaponSlots>
<droneSlots>3</droneSlots>
<weaponList count="3" missiles="0">
<weapon name="BA_SHOTGUN_ION_1"/>
<weapon name="LASER_HEAVY_1"/>
<weapon name="SHIPRADAR"/>
</weaponList>
<droneList count="2" drones="6">
<drone name="DE_BATTLE_3"/>
<drone name="DE_REPAIR_3"/>
</droneList>
<aug name="DRONE_SPEED"/>
<aug name="DRONE_RECOVERY"/>
<health amount="30"/>
<maxPower amount ="8"/>
<crewCount amount = "1" class="engi"/>
<shieldImage>circle_cruiser</shieldImage>
<cloakImage>circle_cruiser</cloakImage>
</shipBlueprint>