[Ship] Gurlick's Ship Challenge Pack
Posted: Mon Jun 15, 2015 5:38 am
Download Link: http://www.mediafire.com/download/pa1qw ... e_Pack.ftl
Install with Slipstream Mod Manager. For AE.
Change log:
v1.1
- Spelling Corrections
- red dragon drone bugfix
- Primordial now has 1 fewer slug crewmembers
v1.0
- Initial Release
Introducing Gurlick's Ship Challenge Pack:

Features:
-14 new ships
- 7 designs with type A and B
- 2 new Artillery Weapons
- 2 Ghost ships (one design)
- Increased/decreased drone/weapon limit for specific ships
- Racial hybrid ships
- 1 custom weapon not available in stores
Notes:
- Gibs not available for most ships
- The Great Red Dragon may cause a crash if you try to autofire a weapon from above slot above 4; also the drone system does not work for this ship, so don't buy it.
Engi Scavenger A: The Mobius
This Engi ship was built to be self sustaining over long durations with minimal crew. It has been adapted for military purposes.

Engi Scavenger B: The Asymptote
This industrial mining rig has been retrofitted for combat in light of the war. The shield system is incomplete, but it packs a powerful punch.

Crystal Interceptor A: Hematite
A hybrid ship of Lanius and Crystal technologies. Features no shield, but uses hacking to disable weapons long enough to strike.

Crystal Interceptor B: Alkali
While Lacking in any real firepower, this ship is designed to kill enemy crew through oxygen depravation and confusion.

Stellar Cruiser A: The Burnell
A collaborative effort, built by Engi and Zoltan scientists. Makes use of high powered ion artillery to disable ships.

Stellar Cruiser B: The Mira
This ship features a flame based artillery and a teleporter, making it more physically imposing than the original design.

War Hunter A: Primordial
Some races prefer the old ways. This Slug and Mantis hybrid ship is built for slaughter.

War Hunter B: Prostrate
This ship makes use exclusivly of beam weapons and a hacking system to flay enemy ships.

Ghost Ship A: The Flying Dutchman
How can this be? Perhaps some sort of hologram malfunction?

Ghost Ship B: The Octavius
This ship was recorded as missing years ago. What could have happened to it?

Heavy Transport A: The Scrap Hulk
An old model of freighter, with plenty of space for drones.

Heavy Transport B: The Bastille
This ship for transporting criminals comes equipped with stun weapons and high security.

Legendary Cruiser A: The Great Red Dragon
Legends tell of a fearsome ship that has crossed the galaxy and plundered treasures from every corner.

Legendary Cruiser B: The Deep Sea Terror
This enigmatic cruiser is the sister ship to the Great Red Dragon. Over time it has all but been forgotten.

Hi everyone,
I'm not a regular forum user, but I made this, so I though I might as well upload it. I've playtested each ship to make sure it's possible to win with it and that it doesn't crash. I'll be around for a while to fix any bugs that may exist with this, provided there is demand for it. Feel free to point out any problems, and I'll get back to you.
Gurlick
Install with Slipstream Mod Manager. For AE.
Change log:
v1.1
- Spelling Corrections
- red dragon drone bugfix
- Primordial now has 1 fewer slug crewmembers
v1.0
- Initial Release
Introducing Gurlick's Ship Challenge Pack:

Features:
-14 new ships
- 7 designs with type A and B
- 2 new Artillery Weapons
- 2 Ghost ships (one design)
- Increased/decreased drone/weapon limit for specific ships
- Racial hybrid ships
- 1 custom weapon not available in stores
Notes:
- Gibs not available for most ships
- The Great Red Dragon may cause a crash if you try to autofire a weapon from above slot above 4; also the drone system does not work for this ship, so don't buy it.
Engi Scavenger A: The Mobius
This Engi ship was built to be self sustaining over long durations with minimal crew. It has been adapted for military purposes.

Engi Scavenger B: The Asymptote
This industrial mining rig has been retrofitted for combat in light of the war. The shield system is incomplete, but it packs a powerful punch.

Crystal Interceptor A: Hematite
A hybrid ship of Lanius and Crystal technologies. Features no shield, but uses hacking to disable weapons long enough to strike.

Crystal Interceptor B: Alkali
While Lacking in any real firepower, this ship is designed to kill enemy crew through oxygen depravation and confusion.

Stellar Cruiser A: The Burnell
A collaborative effort, built by Engi and Zoltan scientists. Makes use of high powered ion artillery to disable ships.

Stellar Cruiser B: The Mira
This ship features a flame based artillery and a teleporter, making it more physically imposing than the original design.

War Hunter A: Primordial
Some races prefer the old ways. This Slug and Mantis hybrid ship is built for slaughter.

War Hunter B: Prostrate
This ship makes use exclusivly of beam weapons and a hacking system to flay enemy ships.

Ghost Ship A: The Flying Dutchman
How can this be? Perhaps some sort of hologram malfunction?

Ghost Ship B: The Octavius
This ship was recorded as missing years ago. What could have happened to it?

Heavy Transport A: The Scrap Hulk
An old model of freighter, with plenty of space for drones.

Heavy Transport B: The Bastille
This ship for transporting criminals comes equipped with stun weapons and high security.

Legendary Cruiser A: The Great Red Dragon
Legends tell of a fearsome ship that has crossed the galaxy and plundered treasures from every corner.

Legendary Cruiser B: The Deep Sea Terror
This enigmatic cruiser is the sister ship to the Great Red Dragon. Over time it has all but been forgotten.

Hi everyone,
I'm not a regular forum user, but I made this, so I though I might as well upload it. I've playtested each ship to make sure it's possible to win with it and that it doesn't crash. I'll be around for a while to fix any bugs that may exist with this, provided there is demand for it. Feel free to point out any problems, and I'll get back to you.
Gurlick