What language(s) / software was used in game design
Posted: Fri Sep 21, 2012 7:52 pm
Hey,
I REALLY, REALLY enjoyed FTL. Back in high school I worked REALLY hard on a Starcraft custom map with a similar concept - you managed the crew on a spaceship, got boarded, etc. A lot o fun, but it was never finished.
Anyway, I was curious what went into the development of the game? I know the alpha of desktop dungeons was made with gamemaker, and this has a similar simplicity/highly addictive/fun feel to it.
Thanks for making this!
Peace
I REALLY, REALLY enjoyed FTL. Back in high school I worked REALLY hard on a Starcraft custom map with a similar concept - you managed the crew on a spaceship, got boarded, etc. A lot o fun, but it was never finished.
Anyway, I was curious what went into the development of the game? I know the alpha of desktop dungeons was made with gamemaker, and this has a similar simplicity/highly addictive/fun feel to it.
Thanks for making this!
Peace