Mod not installing. Error but correct. HELP
Posted: Thu Jan 08, 2015 10:50 am
Hello. I am new to modding FTL. I created a ship mod with custom weapons thats all. But when i install its not in the game. I checked the data my ship files not found. I am using Slipstream Mod Manager v1.6 and it does work i played with other mods. I validated my mod why its not installing and it say this error:
Here is my ship config file and i dont have animations or something:
Please help me solve this problem. I love this game.
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@ hackershipnormal.ftl:
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~ This mod doesn't append. It clobbers.
FTL itself can tolerate lots of XML typos and still run. But malformed XML may break tools that do proper parsing, and it hinders the development of new tools.
Since v1.2, Slipstream will try to parse XML while patching: first strictly, then failing over to a sloppy parser. The sloppy parser will tolerate similar errors, at the risk of unforseen behavior, so satisfying the strict parser is advised.
Code: Select all
<?xml version="1.0" encoding="UTF-8"?>
<weaponBlueprint name"SIMPLE_VIRUS">
<type>LASER</type>
<title>Simple Virus</title>
<short>Simple Virus</title>
<desc>This simple virus upload to selected room and damage room hull by 2 by changing system data. Dosen't do crew damage afcourse. Does 1 damage to system.</desc>
<tooltip>Damage hull by 2 and does 1 damage on system, dosen't do crew damage.</tooltip>
<damage>2</damage>
<ion>0</ion>
<sysDamage>1</sysDamage>
<persDamage>-2<persDamage>
<missiles>0</missiles>
<shots>1</shots>
<sp>7</sp>
<fireChance>15</fireChance>
<breachChance>0</breachChance>
<cooldown>9</cooldown>
<power>2</power>
<cost>37</cost>
<bp>2</bp>
<speed>90</speed>
<rarity>2</rarity>
<image>laser_light1</image>
<weaponArt>laser_burst_1</weaponArt>
</weaponBlueprint>
<weaponBlueprint name"SYSTEM_CRASHER">
<type>LASER</type>
<title>System Crasher</title>
<short>System Crasher</title>
<desc>This system crasher virus upload to selected system temporarly disable it. Dosen't do crew damage afcourse.</desc>
<tooltip>Disable system, dosen't do crew damage.</tooltip>
<damage>0</damage>
<ion>2</ion>
<sysDamage>0</sysDamage>
<persDamage>0<persDamage>
<missiles>0</missiles>
<shots>1</shots>
<sp>7</sp>
<fireChance>0</fireChance>
<breachChance>0</breachChance>
<cooldown>7</cooldown>
<power>1</power>
<cost>55</cost>
<bp>0</bp>
<speed>90</speed>
<rarity>3</rarity>
<image>laser_light1</image>
<weaponArt>laser_burst_1</weaponArt>
</weaponBlueprint>
<weaponBlueprint name"CORUPTION_VIRUS">
<type>LASER</type>
<title>Coruption virus</title>
<short>Coruption virus</title>
<desc>This coruption virus upload to selected system disable it almost forever. Does 1 system damage. Cost 2 missiles. Dosen't do crew damage afcourse.</desc>
<tooltip>Disable system and do 1 damage on system, dosen't do crew damage, cost 2 missiles, has extreme long cooldown.</tooltip>
<damage>0</damage>
<ion>500</ion>
<sysDamage>1</sysDamage>
<persDamage>0<persDamage>
<missiles>2</missiles>
<shots>1</shots>
<sp>7</sp>
<fireChance>0</fireChance>
<breachChance>0</breachChance>
<cooldown>75</cooldown>
<power>3</power>
<cost>165</cost>
<bp>0</bp>
<speed>90</speed>
<rarity>5</rarity>
<image>laser_light1</image>
<weaponArt>laser_burst_1</weaponArt>
</weaponBlueprint>
<weaponBlueprint name"SIMPLE_VIRUS_ENCHANTED">
<type>LASER</type>
<title>Enchanted Simple Virus</title>
<short>Enchanted Simple Virus</title>
<desc>This enchanted simple virus upload to selected room and damage room hull by 4 by changing system data. Dosen't do crew damage afcourse. Does 2 damage to system. Start Fire. Disable system temporarly.</desc>
<tooltip>Damage hull by 4 and does 2 damage on system, dosen't do crew damage, disable system temporarly, start fires.</tooltip>
<damage>4</damage>
<ion>1</ion>
<sysDamage>2</sysDamage>
<persDamage>-4<persDamage>
<missiles>0</missiles>
<shots>1</shots>
<sp>7</sp>
<fireChance>100</fireChance>
<breachChance>0</breachChance>
<cooldown>18</cooldown>
<power>2</power>
<cost>100</cost>
<bp>4</bp>
<speed>90</speed>
<rarity>4</rarity>
<image>laser_light1</image>
<weaponArt>laser_burst_1</weaponArt>
</weaponBlueprint>
<shipBlueprint name="PLAYER_SHIP_JELLY" layout="hackership" img="hackership">
<class>Hacking</class>
<name>ComputerMotherBroad</name>
<desc>This is a hacker ship first release. With this ship you hack enemy. This ship is op when got cloner,teleporter,clocker and mind controller.</desc>
<systemList>
<artillery power="1" room="15" start="true" weapon="BEAM_FIRE" img="room_artillery" />
<battery power="1" room="9" start="true" img="room_battery" />
<cloaking power="1" room="14" start="false" img="room_cloaking" />
<clonebay power="1" room="25" start="false">
<slot>
<number>3</number>
</slot>
</clonebay>
<doors power="1" room="19" start="true" img="room_doors">
<slot>
<direction>up</direction>
<number>1</number>
</slot>
</doors>
<drones power="3" room="16" start="true" img="room_drones" />
<engines power="2" room="4" start="true" img="room_cloaking">
<slot>
<direction>down</direction>
<number>3</number>
</slot>
</engines>
<hacking power="1" room="21" start="true" img="room_hacking" />
<medbay power="1" room="8" start="false" img="room_medbay">
<slot>
<number>1</number>
</slot>
</medbay>
<mind power="1" room="22" start="false" img="room_mind" />
<oxygen power="1" room="5" start="true" img="room_oxygen" />
<pilot power="2" room="1" start="true" img="room_cloaking">
<slot>
<direction>right</direction>
<number>0</number>
</slot>
</pilot>
<sensors power="1" room="20" start="true" img="room_sensors">
<slot>
<direction>up</direction>
<number>2</number>
</slot>
</sensors>
<shields power="1" room="0" start="true" img="room_shields">
<slot>
<direction>left</direction>
<number>0</number>
</slot>
</shields>
<teleporter power="1" room="18" start="false" />
<weapons power="4" room="17" start="true" img="room_weapons">
<slot>
<direction>up</direction>
<number>1</number>
</slot>
</weapons>
</systemList>
<weaponSlots>4</weaponSlots>
<droneSlots>4</droneSlots>
<weaponList missiles="5" count="4" />
<weapon name="SIMPLE_VIRUS"/>
<weapon name="SYSTEM_CRASHER"/>
<weapon name="CORUPTION_VIRUS"/>
<weapon name="SIMPLE_VIRUS_ENCHANTED"/>
<droneList drones="45" count="4">
<drone name="BOARDER_ION" />
<drone name="BATTLE" />
</droneList>
<health amount="22" />
<maxPower amount="6" />
<crewCount amount="1" class="ghost" />
<crewCount amount="1" class="ghost" />
<crewCount amount="1" class="ghost" />
<crewCount amount="1" class="ghost" />
<aug name="TELEPORT_HEAL" />
<aug name="HACKING_STUN" />
<aug name="ION_ARMOR" />
</shipBlueprint>