(WIP)Commanders Last Words
Posted: Sun Dec 07, 2014 10:08 pm
Status Edit: All fixed! Thank you to everyone that helped me get the first WIP version working!
I'll be keeping this thread as the Information thread on the mod until it is first released. Once the mod reaches version 1.0, I'll add it to the working mods section.
Concept/Features:
Concept - This mod is a Story Overhaul so to speak. The Idea is that the Rebel fleet was once a Federation fleet that succumbed to mass-mutiny, and being the second-in-command of the fleets flagship, you are chosen to flee in search of the Federation Base to warn of this takeover. But before he dies, your commanding officer gives you a list of coordinates leading to various Federation Cashes to help you on your journey.
Definite Features - New Quests, New Random Events, New Starting Event, New Lore/Texts
Possible Features - New Weapons, A New Federation Themed Ship
Version: 0.6 (WIP)
Finished/Implemented Features - Starting Event, Starting Lore/Texts, 1 Random Event, 1 Random Event Quest
WIP Features - Random Event Quests, Random Events
Unstarted Features - Coordinate Quests, Weapons
Undecided Features - Ship, Ending Lore/Texts
Dependencies:
Slipstream Mod Manager: http://www.ftlgame.com/forum/viewtopic.php?f=12&t=17102
Universal Starting Beacon: http://www.ftlgame.com/forum/viewtopic.php?f=12&t=17198
In SMM, Universal Starting Beacon must be loaded before this mod(or any other mod with USB as a dependency), or the mod will simply not work.
Install/Download:
For those familiar with installing mods for ftl via a mod manager, the download link can be found at the bottom of this section.
Installing this mod takes several steps, but is very simple. First download Slipstream Mod Manager, and follow its install instructions. Then download Universal Starting Beacon and this mod. Place both .ftl files in the 'mods' folder of where ever you installed Slipstream. Run Slipstream and make sure Universal Starting beacon is on the top of the list, then hit patch. The mod manager will ask if you want to run the game after completing the patch.
Download Link:
https://www.mediafire.com/folder/nni1x5 ... Last_Words
Find the version you wish to install (Latest is usually at the top) and download as normal.
Support/Suggestions
If you have any questions about this mod, or run into any problems, feel free to ask me here on this thread. I'm new to modding, and not as active as I'd like to be, so I may be slow to answer, or simply unable to answer, but I will try to the best of my ability.
Likewise, if you have an idea or suggestion for this mod, (I.E. An idea for an event or quest that fits with the intended theme.) then post it here.
I'll be keeping this thread as the Information thread on the mod until it is first released. Once the mod reaches version 1.0, I'll add it to the working mods section.
Concept/Features:
Concept - This mod is a Story Overhaul so to speak. The Idea is that the Rebel fleet was once a Federation fleet that succumbed to mass-mutiny, and being the second-in-command of the fleets flagship, you are chosen to flee in search of the Federation Base to warn of this takeover. But before he dies, your commanding officer gives you a list of coordinates leading to various Federation Cashes to help you on your journey.
Definite Features - New Quests, New Random Events, New Starting Event, New Lore/Texts
Possible Features - New Weapons, A New Federation Themed Ship
Version: 0.6 (WIP)
Finished/Implemented Features - Starting Event, Starting Lore/Texts, 1 Random Event, 1 Random Event Quest
WIP Features - Random Event Quests, Random Events
Unstarted Features - Coordinate Quests, Weapons
Undecided Features - Ship, Ending Lore/Texts
Dependencies:
Slipstream Mod Manager: http://www.ftlgame.com/forum/viewtopic.php?f=12&t=17102
Universal Starting Beacon: http://www.ftlgame.com/forum/viewtopic.php?f=12&t=17198
In SMM, Universal Starting Beacon must be loaded before this mod(or any other mod with USB as a dependency), or the mod will simply not work.
Install/Download:
For those familiar with installing mods for ftl via a mod manager, the download link can be found at the bottom of this section.
Installing this mod takes several steps, but is very simple. First download Slipstream Mod Manager, and follow its install instructions. Then download Universal Starting Beacon and this mod. Place both .ftl files in the 'mods' folder of where ever you installed Slipstream. Run Slipstream and make sure Universal Starting beacon is on the top of the list, then hit patch. The mod manager will ask if you want to run the game after completing the patch.
Download Link:
https://www.mediafire.com/folder/nni1x5 ... Last_Words
Find the version you wish to install (Latest is usually at the top) and download as normal.
Support/Suggestions
If you have any questions about this mod, or run into any problems, feel free to ask me here on this thread. I'm new to modding, and not as active as I'd like to be, so I may be slow to answer, or simply unable to answer, but I will try to the best of my ability.
Likewise, if you have an idea or suggestion for this mod, (I.E. An idea for an event or quest that fits with the intended theme.) then post it here.