I've been working on this for just over 3 weeks, the first week and a half I worked on the backend code, getting ship and crew functions working and using text output to test everything. After a while text just wasn't enough to see what was going on. So this last week and a half I've been working on graphic rendering.
Here are some screenshots of what I have so far

fullsized

fullsized
The upgrades tab is fully functional. The main game screen (with no enemy) is almost complete except for Jumping (still need to add warning graphics for low fuel/missiles/drones/etc, make the save/return to stations buttons work, and fix some stuff with the reactor wires). Systems other than what you start with are not yet made (Drones are going to take some time). Currently the game loads ships from xml files, but it is hardcoded to load the Red-Tail's xml. The Kestral and the Red-Tail are the only two ship I've converted into the xml format I'm using. My next goal (I think) will be to get the ship hangar working.
Download:
version 0.1
Bugs/Todo doc:
https://docs.google.com/spreadsheets/d/ ... 1nKWlGXaWs