[MOD][WIP] FTL: Ultimate Edition
Posted: Sat May 31, 2014 8:33 pm
Upon release of FTL: Advanced Edition, there were a total of 50 ingame weapons.
FTL: Ultimate Edition has a planned total of 90.
This mod is in the early stages of writing, so don't expect a working beta copy for several weeks/months. An important note will be that this mod will require Advanced Edition enabled to run correctly.
Just a few quick teasers for weapons to be added:
A beam with partial/complete shield piercing
A missile that cloaks to evade defense drones
A beam that deals system damage only
A laser that can do five damage, with a breach, for only 2 power, but that cannot damage systems
A swarm-style missile launcher with incendiary properties
A bomb that can one-shot crew members, but with a long cooldown
A reconnaissance bomb with a 60 second fuse, useful in nebulae
A charging flak gun with up to 9 shots
Oh, and one more thing. If all 40 new weapons are a bit too much for you, there will be several Lite editions of the mod. Please share any thoughts you may have on this.
Thanks
FTL: Ultimate Edition has a planned total of 90.
This mod is in the early stages of writing, so don't expect a working beta copy for several weeks/months. An important note will be that this mod will require Advanced Edition enabled to run correctly.
Just a few quick teasers for weapons to be added:
A beam with partial/complete shield piercing
A missile that cloaks to evade defense drones
A beam that deals system damage only
A laser that can do five damage, with a breach, for only 2 power, but that cannot damage systems
A swarm-style missile launcher with incendiary properties
A bomb that can one-shot crew members, but with a long cooldown
A reconnaissance bomb with a 60 second fuse, useful in nebulae
A charging flak gun with up to 9 shots
Oh, and one more thing. If all 40 new weapons are a bit too much for you, there will be several Lite editions of the mod. Please share any thoughts you may have on this.
Thanks