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3 questions on modding drones [CODE COMPLETED]

Posted: Sun Apr 27, 2014 3:36 pm
by RedAbsol0
Ugh, yeah, I know. It's ME again. God I'm like the worst modder ever to appear so much here.
Anyway, I've just got a few question referring to modding in some custom drones.
They WORK, and I'm going to script an event to earn them, but I have a few questions.

1. My icon's not showing. I've but my drone textures into the resources.dat > img > ship > drones and I have my 3 icons there, but in game it (rarely) shows a small triangle, and never anything else.

2. Is it possible to remove it from shops, or is it automatically removed?

3. Can I give it custom cat sounds / weapon textures :3

And here is my code for my drone, it works, I've tested, it's op, I know. It's going to be obtained via a long and boring sidequest, but it'll be awesome for the player to finally get it.

Code: Select all

<droneBlueprint name="MEOWBOT">
	<type>COMBAT</type>
	<tip>tip_combat</tip>
	<title>Kitty Drone</title>
	<short>Kitty</short>
	<desc>ALL HAIL THE KITTY LORD. BOW TO HER PRESENCE.</desc>
	<power>1</power>
	<cooldown>2</cooldown> <!--- Doesn't effect combat drone -->
	<dodge>25</dodge>
	<speed>1000</speed> <!--- Change this to increase/decrease firing speed -->  <!-- was 45-->
	<cost>120</cost> <!--was 100-->
	<bp>8</bp>
	<droneImage>drone_meow</droneImage>
	<!---- WEAPON INFO --->
	<image>weapons/laser_light2_strip4.png</image>
	<weaponBlueprint>DRONE_MISSILE</weaponBlueprint>
	<rarity>2</rarity>
	<launchSounds>
		<sound>ionShoot1</sound>
		<sound>ionShoot2</sound>
		<sound>ionShoot3</sound>
	</launchSounds>
	<hitShipSounds>
		<sound>ionHit1</sound>
		<sound>ionHit2</sound>
		<sound>ionHit3</sound>
	</hitShipSounds>
	<hitShieldSounds>
		<sound>ionShields1</sound>
		<sound>ionShields2</sound>
		<sound>ionShields3</sound>
	</hitShieldSounds>
	<missSounds>
		<sound>miss</sound>
	</missSounds>
	<weaponArt>missiles_1</weaponArt> 
	<iconImage>meow</iconImage>
</droneBlueprint>
thanks! ^_^