[SHIP] [FIXED] GrayGhoul v1.1
Posted: Thu Apr 17, 2014 6:31 am
Hello, my name is voltion99 and I've been getting some weird errors when I tried to run my mod I created.
Link to original topic (Version 1.0) http://www.ftlgame.com/forum/viewtopic.php?f=11&t=23837
Anyway since I posted the dl link I have tried to do the following:
-Make a custom Hull
-Make a custom Floor
-Make custom Gibs (Note I haven't tried the game with the Gibs in the mod yet, you can ignore this.)
Sense this was my first mod I decided to use FTLEdit by Darkfrost to make the floor plan and the doors correct. (I was using this guide: http://toothycat.net/~hologram/FTL/Ship ... orial.html for directions. Because this program was made pre-AE I had to leave the the hacking, mind control, and battery rooms empty. Anyway I was at the shields part of the mod when I decided to test the darn thing, however when I loaded up SMM it said the metadata file wasn't loading for the .FTL file, I kept the same file structure as the original mod so I was very confused on why it wasn't working. Then when I patched the game an ran it the ship wasn't showing up in the correct spot or at all (Slug A). I used the SMM tool for validation and I came up with this:

That error was weird because I have never encountered it before, nor heard of it. I'm fairly certain though that it was probably caused by me missing a / somewhere in the blueprints.xml file or miss typed something. I'm sure most of you here know more than me about modding and would know the cause.
Here is the file: https://sourceforge.net/projects/thegra ... l/download
If you need any other info please tell me.
Link to original topic (Version 1.0) http://www.ftlgame.com/forum/viewtopic.php?f=11&t=23837
Anyway since I posted the dl link I have tried to do the following:
-Make a custom Hull
-Make a custom Floor
-Make custom Gibs (Note I haven't tried the game with the Gibs in the mod yet, you can ignore this.)
Sense this was my first mod I decided to use FTLEdit by Darkfrost to make the floor plan and the doors correct. (I was using this guide: http://toothycat.net/~hologram/FTL/Ship ... orial.html for directions. Because this program was made pre-AE I had to leave the the hacking, mind control, and battery rooms empty. Anyway I was at the shields part of the mod when I decided to test the darn thing, however when I loaded up SMM it said the metadata file wasn't loading for the .FTL file, I kept the same file structure as the original mod so I was very confused on why it wasn't working. Then when I patched the game an ran it the ship wasn't showing up in the correct spot or at all (Slug A). I used the SMM tool for validation and I came up with this:

That error was weird because I have never encountered it before, nor heard of it. I'm fairly certain though that it was probably caused by me missing a / somewhere in the blueprints.xml file or miss typed something. I'm sure most of you here know more than me about modding and would know the cause.
Here is the file: https://sourceforge.net/projects/thegra ... l/download
If you need any other info please tell me.