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Engi Med-bot Dispersal
Posted: Tue Apr 15, 2014 12:59 pm
by Flypaste
Does anybody know what the med-bot dispersal is called in the game files? I want to let it work in conjunction with the cloning bay.
Re: Engi Med-bot Dispersal
Posted: Tue Apr 15, 2014 1:20 pm
by Sleeper Service
I'm pretty sure that won't work cause augment effects are generally hardcoded. It is called NANO_MEDBAY I think. You can find any asset that has an ingame name by simply searching that name with strg+f. That gets even more convenient if you make a dump file that has everything from data in it and search there. Blueprints for items are generally found in blueprints.xml.
Re: Engi Med-bot Dispersal
Posted: Wed Apr 16, 2014 2:34 am
by Flypaste
What button is strg? I've never heard of it before.
I'm presuming this will also work with for example your captain's edition to find the codename of the Ai crewmembers?
*EDIT*
I googled it, and I'm assuming you have a German keyboard. But expanding on my other question *above* the edit, I couldn't find the blueprint name for the Ai dudes. I tried looking for the crew blueprints for the Zoltan Ai police and getting them off of that, but it must be stored elsewhere.
Could you please provide me a little bit of insight?
Re: Engi Med-bot Dispersal
Posted: Wed Apr 16, 2014 7:53 am
by R4V3-0N
ctrl + F = strg + F
also F3 button should work on most pc's I think.
Both of these hot keys work on the interwebs as well, helps with Wikipedia.