[Modding] HUGE Element description resource
Posted: Mon Sep 17, 2012 3:57 am
As most of you modders know, the easiest way to mod the game is to use the built in scripting capabilities of the engine, with most scripts being defined as XML files inside the data.dat file. However, it's hard to say what all of the options are, and where you can look at more examples of a given element. That's why I decided to write a program to sift across the entirety of data.dat and MAKE A LIST OF EVERY ELEMENT, WHERE IT'S FOUND, WHAT ITS ATTRIBUTES ARE, AND WHAT THE MOST COMMON VALUES OF EACH ATTRIBUTE ARE. I spent around 2 hours programming this, so I really hope this ends up being a great resource for the community.
Version containing only events (most succinct): http://pastebin.com/ArwCn13R
Version containing only blueprints:http://pastebin.com/AK1gZ97A
Compact all-file version (no element data): http://pastebin.com/Mzqtbtpv
Full all-file version: http://pastebin.com/79K24Wsa
Final Edit: These lists deal very closely with the internals of the game. I would strongly recommend beating the game before looking at these files, as they could act as pretty serious spoilers.
Code: Select all
The format:
<ElementName> found in a.xml b.xml c.xml
[Element Value One] (Found 4 times)
[Element Value Two] (Found 2 times)
...
attributeOne={...}
Value A (Found 166 times)
Value B <- Attribute values without a number next to them only showed up once.
For example, here's the crewMember element:
<crewMember> found in events.xml events_crystal.xml events_engi.xml events_fuel.xml events_mantis.xml events_nebula.xml events_pirate.xml events_rebel.xml events_rock.xml events_ships.xml events_slug.xml events_zoltan.xml nameEvents.xml newEvents.xml
[Charlie] (4)
[Slocknog] (2)
[Ariadne]
[Dr. Jones]
[Kazaaak]
amount={...}
1 (72)
-1 (27)
2
class={...}
human (10)
engi (8)
rock (6)
mantis (5)
slug (4)
crystal (3)
energy (3)
ghost
prop={...}
1 (4)
0.20 (3)
0.80 (3)
0.25 (2)
0.75 (2)
2
type={...}
engi (6)
mantis (6)
rock (2)
human
random
Version containing only blueprints:http://pastebin.com/AK1gZ97A
Compact all-file version (no element data): http://pastebin.com/Mzqtbtpv
Full all-file version: http://pastebin.com/79K24Wsa
Final Edit: These lists deal very closely with the internals of the game. I would strongly recommend beating the game before looking at these files, as they could act as pretty serious spoilers.