Mod help
Posted: Fri Dec 27, 2013 9:33 pm
I'm new to modding ftl and I'm starting out by making basic mods like the example mods on the mod managers i have written the code out and used the examples and searched for other information that I needed but I can't figure out what I have done wrong because the mod just doesn't work when I start the game with it. This is the code.
<!-- Beginning Advantage Mod-->
<event name="START_GAME">
<text>The data you carry is vital to the remaining Federation fleet. You'll need supplies for the journey, so make sure to explore each sector before moving on to the next. But get to the exit before the pursuing Rebel fleet can catch up!</text>
</event>
<event name="START_BEACON">
<text>Welcome to a new sector! Get to the exit beacon and jump to the next sector before the pursuing Rebels catch you!</text>
<choice hidden="true">
<event>
<text>Continue onwards with your mission. </text>
<event/>
</choice>
<choice hidden="true">
<text>Go search in a nearby abandoned space station.</text>
<event load="BEGINNING_CHOICE_HACKUNG">
</choice>
<choice hidden="true">
<text>Go strip some scrap from a nearby asteroid.</text>
<event>
<text>You take your shuttle and collect as much scrap as you can.
<autoReward level="HIGH">only_scrap</autoReward>
</event>
</choice>
</event>
<eventList name="BEGINNING_CHOICE_HACKING">
<event>
<text>You search around and find a weapon and some scrap.</text>
<autoReward level="RANDOM">weapon</autoReward>
</event>
<event>
<text>You search around the abandoned space station but find nothing. As you make your way back to the ship you see that someone managed to creep there way past you into the ship.
<choice hidden="true">
<text>Offer the stranger a place on your ship.
<event>
<text>"Why thank you" they reply.
<crewMember amount="1" class="mantis"/>
</event>
</choice>
<choice hidden="true">
<text>Tell the stranger to leave your ship. He reacts violently and calls his friend to come help him.<text>
<event>
<boarders min="2" max="2" class="mantis">
</event>
</choice>
</event>
</eventList>
Any help would be appreciated.
<!-- Beginning Advantage Mod-->
<event name="START_GAME">
<text>The data you carry is vital to the remaining Federation fleet. You'll need supplies for the journey, so make sure to explore each sector before moving on to the next. But get to the exit before the pursuing Rebel fleet can catch up!</text>
</event>
<event name="START_BEACON">
<text>Welcome to a new sector! Get to the exit beacon and jump to the next sector before the pursuing Rebels catch you!</text>
<choice hidden="true">
<event>
<text>Continue onwards with your mission. </text>
<event/>
</choice>
<choice hidden="true">
<text>Go search in a nearby abandoned space station.</text>
<event load="BEGINNING_CHOICE_HACKUNG">
</choice>
<choice hidden="true">
<text>Go strip some scrap from a nearby asteroid.</text>
<event>
<text>You take your shuttle and collect as much scrap as you can.
<autoReward level="HIGH">only_scrap</autoReward>
</event>
</choice>
</event>
<eventList name="BEGINNING_CHOICE_HACKING">
<event>
<text>You search around and find a weapon and some scrap.</text>
<autoReward level="RANDOM">weapon</autoReward>
</event>
<event>
<text>You search around the abandoned space station but find nothing. As you make your way back to the ship you see that someone managed to creep there way past you into the ship.
<choice hidden="true">
<text>Offer the stranger a place on your ship.
<event>
<text>"Why thank you" they reply.
<crewMember amount="1" class="mantis"/>
</event>
</choice>
<choice hidden="true">
<text>Tell the stranger to leave your ship. He reacts violently and calls his friend to come help him.<text>
<event>
<boarders min="2" max="2" class="mantis">
</event>
</choice>
</event>
</eventList>
Any help would be appreciated.
