Whole ship coding
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<shipBlueprint name="PLAYER_SHIP_ROCK_2" layout="rock_cruiser_2" img="rock_cruiser_2">
<class>Rock Cruiser</class>
<name>Shivan</name>
<unlock>Locked -- Not in Game Yet</unlock>
<desc>Similar to its designers, this super dense behemoth uses brute force to overwhelm its foes.</desc>
<systemList>
<pilot power="1" room="8" start="true"img="room_pilot_2">
<slot>
<direction>right</direction>
<number>1</number>
</slot>
</pilot>
<doors power="1" room="15" start="false" img="room_doors_5"/>
<sensors power="1" room="3" start="true" img="room_sensors_4"/>
<oxygen power="2" room="4" start="true" img="room_oxygen_6"/>
<engines power="2" room="0" start="true"img="room_engines_2"/>
<shields power="2" room="2" start="true" img="room_shields_4"/>
<weapons power="3" room="12" start="true"/>
<drones power="2" room="14" start="false" img="room_drones_9"/>
<medbay power="1" room="1" start="true"/>
<teleporter power="1" room="10" start="false"/>
<cloaking power="1" room="13" start="false"img="room_cloaking_2"/>
</systemList>
<weaponSlots>4</weaponSlots>
<droneSlots>2</droneSlots>
<weaponList count="2" missiles="18">
<weapon name="LASER_HEAVY_1_SP"/>
<weapon name="BOMB_FIRE"/>
<weapon name="BOMB_1"/>
</weaponList>
<droneList drones="0"/>
<health amount="30"/>
<maxPower amount="8"/>
<crewCount amount="4" class="rock"/>
<aug name="ROCK_ARMOR"/>
<shieldImage>rock_cruiser</shieldImage>
<cloakImage>rock_cruiser</cloakImage>
</shipBlueprint>
specific weapon list coding
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<weaponList count="2" missiles="18">
<weapon name="LASER_HEAVY_1_SP"/>
<weapon name="BOMB_FIRE"/>
<weapon name="BOMB_1"/>
Not sure if intentional or not, and this was spotted by people on superluminal who loads ships often (specificly this ship). It got 3 weapons in the weapon list, (Heavy Pierce Laser), Fire bomb, and also a normal small bomb, but the weapon count is 2, making it so the small bomb doesn't appear.
Also this is not an XML thing, BUT would like to point out that...
The image for the REBEL_LONG_ELITE (Rebel Fighter Elite) is wrong, it's an Upsidedown 'Old' Rebel cloak. (you know? like back in alpha where Rebels had different looks and paint? white with huge orange strip)
I see that in the FTL: AE trailer there different rooms for normal ships traded for another one, so in case the rebel elite gets cloak, I would want to point that out.