2 Modding questions
Posted: Wed Dec 11, 2013 7:19 pm
As far as I can understand from let's play videos in youtube (I don't have the game), game progress is linear and after searching the forum it is stated that game is unmoddable when it comes to make game open world or sandbox
my questions are; as there will be an expansion, will it enable this kind of modding? if yes then I'll grab it from steam rightaway, if no then should I wait more expansions or addons or is it just impossible forever?
also in videos, ships hull is separate from subsystem hull so ship gets blown while subsystems are working, is it possible to mod them and tie them together? like the more subsystems get damaged the more damage hull gets but also when you repair subsystems you also repair the hull, basically no independent "ship hp", and "subsystem hp" replaces the ships hp and is dynamic (crew can repair the subsystem hp, which is hull hp)
or for example not tieing them but making crew able to repair hull real-time?
p.s. sorry for my bad english, it is not my native language
my questions are; as there will be an expansion, will it enable this kind of modding? if yes then I'll grab it from steam rightaway, if no then should I wait more expansions or addons or is it just impossible forever?
also in videos, ships hull is separate from subsystem hull so ship gets blown while subsystems are working, is it possible to mod them and tie them together? like the more subsystems get damaged the more damage hull gets but also when you repair subsystems you also repair the hull, basically no independent "ship hp", and "subsystem hp" replaces the ships hp and is dynamic (crew can repair the subsystem hp, which is hull hp)
or for example not tieing them but making crew able to repair hull real-time?
p.s. sorry for my bad english, it is not my native language