FTL Captains Edition: Call for Sector Names
Posted: Mon Aug 26, 2013 12:05 am
Hey there modders/everybody
Since some time, FTL Captains Edition is featuring custom names for all sector types. I would like to give you all an opportunity to contribute names if you desire so. Each sector type has it's own name pool to randomize names from. Your names will most likely make it into the mod if they meets the following requirements:
1. Lore friendly
That's what CE is about. For style suggestions see below. Go easy on the scy-fi references. Yes, Yarin IV is a cool name for a Rebel controlled sector, but if half the sectors you encounter exist in some fictional universe the thing gets old fast. Vanilla FTL uses this references scarcely and quite subliminal, you might want to do it that way to. FTL also is very light on real world references. Apart from the missile launchers (greek mythology) and some vague ship names not so much suggests that FTL has anything to do with our earth. FTL is not freelancer, no "Texas System" please. Creative and unique ideas that fit the lore rock more anyway.
2. Indicating the Sector Type effectively
Sector names still should give away what type of sector you are travelling to. I suggested some universal "indicators" for each sector types below. You can use them in your names to make it clear for the player where he is going (so players can learn which keywords lead to which sector in time). You don't have to use them of course. If you have good ideas for names that clearly indicate where the player is going you are most welcome.
3. Length
The sector name space in the sector map is limited. I think 24 characters with spaces is about the most that can be displayed correctly, but it also depends of the relative size of the actuall letters. Your names should not be too longer.
Feel free to suggest in bulk. It would be great if the sectors could have all about hundred random names in the end. That would make each run kind of unique and the player could find new sectors all the time, well, at last by name. Please also post which sector type you are suggesting for.
Also:
- The Last Stand and the secret sector can't have custom sector name, no suggestions needed for these
- If you want to make things easier for me you can post your names in the following form:
<name>your sector name here</name>
Sector Names Wanted: Style and Indicators
Civilian Sector
Style: Could imply civilian trade or be just common system names. Pretty open type. Should not sound scary/threatening.
Possible Indicators: "Planets", "Planets", "Colonies", "Trade Sector"
Examples (Cut Vanilla):
<name>The Remskar Colonies</name>
<name>Tasador 8</name>
<name>Local Trade Sector 51-A2</name>
Civilian Coreworlds
Style: Could imply centres of civilisation and independence. Pretty open type as well. Could not sound scary/threatening.
Possible Indicators: "System", "Free", "Free System of", "Trade Hub", "Core Worlds", "Core Sector"
Examples (Custom):
<name>Trade Hub Omega 2.34</name>
<name>Palandrion System</name>
<name>Free Kolarion Core Worlds</name>
Engi Controlled Sector
Style: Could be a purely clinical, objective description, containing mathematicla or technical terms and numbers. Might also contain tags like [phrasing error], as other species and translators seem to have problems understanding engi terms.
Possible Indicators: "Vector" "Area" "Circle" "Fraction" "Cube" "Elipse" "Interval" "Volume"
Examples (Cut Vanilla/Custom):
<name>Vector 253.1</name>
<name>Volume 119348387330</name>
<name>[untranslatable] Number 32</name>
Engi Homeworlds
Style: Could suggest that there are Engi installations or institutions present. Numbers again tags like [phrasing error].
Possible Indicators: "Engi" "Engi Home" "Engi Hive" "Hive" "Colletive"
Examples (Custom):
<name>Engi Hive 6823</name>
<name>Engi Home Zeta 5</name>
<name>The [untranslatable] Collective</name>
Zoltan Controlled Sector
Style: Could imply bordering regions and Zoltan control (yeah....). Mixed with cheap Scy-Fi names.
Possible Indicators: "Borders" "Checkpoints" "Outskirt" "Perimeter" "Bounds" "Line"
Examples (Custom):
<name>The Ardian Borders</name>
<name>Checkpoints 256-278</name>
<name>The Secured Perimeter</name>
Zoltan Homeworlds
Style: Could imply Zoltan dominance and rule of law and institutions. Mixed with cheap Scy-Fi names.
Possible Indicators: "Zoltan" "Democracy" "Court" "Lawzone" "Judiciary" "Tribunal"
Examples (Custom):
<name>The Ardian Democracy</name>
<name>Zoltan Court of Ersel</name>
<name>The fifth Judiciary</name>
Pirate Controlled Sector
Style: Could imply lawlessness and danger.
Examples (Cut Vanilla):
<name>The Lawless Zone</name>
<name>Freedom's End</name>
<name>Parth Mining Colonies</name>
Mantis Controlled Sector
Style: Could have Names in Mantis style language. Implying mantis presence is substantial, but not yet dominant.
Possible Indicators: "Hunting Grounds" "Territory" "Turf" ...
Examples (Custom):
<name>Mazplik Hunting Grounds</name>
<name>The Kazfakzak Territory</name>
<name>Liklikalks Turf</name>
Mantis Homeworld
Style: Could imply Mantis dominance and big populations. Scarry places. Names in Mantis style language.
Possible Indicators: "Mantis" "Cluster" "Swarm" "Hatchery" "Prime"
Examples (Custom):
<name>The Big Mantis Hatchery</name>
<name>The Terror Cluster</name>
<name>Tazzakpliks Swarm</name>
Rock Controlled Sector
Style: Could imply light Rock presence, industrial activities and mining. Sun, Rock and Asteroid references. Poetic descriptions.
Possible Indicators: "Sun" "Stone" "Asteroid" "Shard"
Examples (Custom):
<name>Hard Shards Sector</name>
<name>The Eternal Mines</name>
<name>Sunflare Factories</name>
Rock Homeworlds
Style: Could imply Rock dominance. Sun, Rock and Asteroid references. Poetic descriptions.
Possible Indicators: "Rock" "Domain" "Kingdom" "Empire" "Estate" "Realm"
Examples (Vanilla):
<name>Third Rock Kingdom</name>
<name>The Asteroid Estate</name>
<name>The Far Domain</name>
Rebel Controlled Sector
Style:Could imply rebellion, unrest and defiance or unwanted Rebel controll. Military stuff also possible.
Possible Indicators: "Base" "Protectorate" "Liberated" "Rebell"
Examples (Cut Vanilla):
<name>Rebel Forward Base Sigma</name>
<name>The Liberated Front</name>
<name>Or'Arst Protectorate</name>
Federation Controlled Sector
Style:Could suggest Federation military or infastructure present.
Possible Indicators: "Federation" "Base" "Shipyard" "Stations" "Front" "Zone"
Examples (Custom):
<name>Federation Base Omega</name>
<name>The Onus Shipyards</name>
<name>Front at 1.132</name>
Uncharted Nebulas
Style:Could imply that this Nebula is unknown. Number designations.
Possible Indicators: "Nebula" "Uncharted" "Unknown" "Unexplored" "Far-Off" "Undiscovered" "Unmaped"
Examples (Cut Vanilla/Custom):
<name>Uncharted Nebula 3.45</name>
<name>Unexplored Nebula 6.567</name>
<name>Undiscovered Nebula 348</name>
Slug Controlled Nebula
Style:Common astronomic like nebula names. Poetic descriptions and metaphors.
Possible Indicators: "Nebula"
Examples (Custom):
<name>Bella Nebula</name>
<name>Shiron Nebula</name>
<name>The Great Veil</name>
Slug Home Nebula
Style:Could imply Slug presence and reference hedonism, consumerism and treachery.
Possible Indicators: "Nebula" "Slug" "Pleasure" ...
Examples (Custom):
<name>The Pleasure Zone</name>
<name>Backstabbers Mist</name>
<name>Shiny Gold Nebula</name>
Abandoned Sector
Style:Could imply that it is abandoned, obviously; could also refer to the Laius directly or to places that would attract a Lanius fleet
Possible Indicators: "Abandoned" "Lanius" "Scavenger" "Debris/Scap Field" "Battlefield" ...
Examples (Custom):
<name>Junction 89 [Abandoned]</name>
<name>Scavenger Fleet at 87.17.347</name>
<name>The Victor Scrap Field</name>
Hazard Sector
Style:Could imply generall hazard danger or reference huge asteroid fields or plasma storm.
Possible Indicators: "Hazard" "Asteroids" "Field" "Belt" "Storm" "Torrent" "Tempest" "Disturbance"...
Examples (Custom):
<name>Hazard Zone at 2.392.7</name>
<name>The Ripper Belt</name>
<name>The Endless Tempest</name>
Industrial Sector
Style: Could imply centres low tech industrial activity with heavy impact on the galactic environment.
Possible Indicators: "Industrial", "Factories", "Scrapyard", "Waste Disposal", "Salvageyard", "Pollution", "Smog", "Dust", "Dust Cloud", "Radiation", "Acid", "Corrosion"
Examples (Custom):
<name>Industrial Zone s-572-u</name>
<name>Cevis Alpha [Acid Hazard!]</name>
<name>The Theta Smog Cloud</name>
Quarantined Sector (original concept by kartoFlane)
Style: Could reference disease and humanitarian crisis and the efforts to contain it.
Possible Indicators: "Quarantine", "Contained", "Aid", "Disease", "Plague", "Medical Emergency", "Health Crisis", "Distress"
Examples (Custom):
<name>Malis 9 [Quarantined]</name>
<name>Contained Plague Zone 27</name>
<name>Health Crisis at 0.218.85</name>
Pirate Home World Sector (comming with CE X.xxx)
Style: Could reference clear total outlaw dominance and illegal activities.
Possible Indicators: "Pirate Base", "Gang", "Smuggling",
Examples (Custom):
<name>Rak'ksaks Gang HQ</name>
<name>The Omicron Smuggler Zone</name>
<name>Pirate Base at 0.071.33</name>
AI Controlled Sectors
Style: Could reference dominance by artificial lifeforms, nano bot clouds, isolation and an unknown threat.
Possible Indicators: "AI", "Nano Cloud", "Entity", "Bot", "Net", "Hack"
Examples (Custom):
<name>The Alpha AI</name>
<name>319-k-PS-Golgons Nano Cloud</name>
<name>Theta 6 [Rouge AI Controlled]</name>
Auto Controlled Sector
Style:Could refer to automated production activity, with references to the Rebels.
Possible Indicators: "Auto" "Mobile Shipyard/Mines" "Production/Mining Fleet"
Examples (Custom):
<name>Rebel Production Zone L9</name>
<name>Mobile Shipyard at 80.14.72</name>
<name>Production Fleet "Justice"</name>
Since some time, FTL Captains Edition is featuring custom names for all sector types. I would like to give you all an opportunity to contribute names if you desire so. Each sector type has it's own name pool to randomize names from. Your names will most likely make it into the mod if they meets the following requirements:
1. Lore friendly
That's what CE is about. For style suggestions see below. Go easy on the scy-fi references. Yes, Yarin IV is a cool name for a Rebel controlled sector, but if half the sectors you encounter exist in some fictional universe the thing gets old fast. Vanilla FTL uses this references scarcely and quite subliminal, you might want to do it that way to. FTL also is very light on real world references. Apart from the missile launchers (greek mythology) and some vague ship names not so much suggests that FTL has anything to do with our earth. FTL is not freelancer, no "Texas System" please. Creative and unique ideas that fit the lore rock more anyway.
2. Indicating the Sector Type effectively
Sector names still should give away what type of sector you are travelling to. I suggested some universal "indicators" for each sector types below. You can use them in your names to make it clear for the player where he is going (so players can learn which keywords lead to which sector in time). You don't have to use them of course. If you have good ideas for names that clearly indicate where the player is going you are most welcome.
3. Length
The sector name space in the sector map is limited. I think 24 characters with spaces is about the most that can be displayed correctly, but it also depends of the relative size of the actuall letters. Your names should not be too longer.
Feel free to suggest in bulk. It would be great if the sectors could have all about hundred random names in the end. That would make each run kind of unique and the player could find new sectors all the time, well, at last by name. Please also post which sector type you are suggesting for.
Also:
- The Last Stand and the secret sector can't have custom sector name, no suggestions needed for these
- If you want to make things easier for me you can post your names in the following form:
<name>your sector name here</name>
Sector Names Wanted: Style and Indicators
Civilian Sector
Style: Could imply civilian trade or be just common system names. Pretty open type. Should not sound scary/threatening.
Possible Indicators: "Planets", "Planets", "Colonies", "Trade Sector"
Examples (Cut Vanilla):
<name>The Remskar Colonies</name>
<name>Tasador 8</name>
<name>Local Trade Sector 51-A2</name>
Civilian Coreworlds
Style: Could imply centres of civilisation and independence. Pretty open type as well. Could not sound scary/threatening.
Possible Indicators: "System", "Free", "Free System of", "Trade Hub", "Core Worlds", "Core Sector"
Examples (Custom):
<name>Trade Hub Omega 2.34</name>
<name>Palandrion System</name>
<name>Free Kolarion Core Worlds</name>
Engi Controlled Sector
Style: Could be a purely clinical, objective description, containing mathematicla or technical terms and numbers. Might also contain tags like [phrasing error], as other species and translators seem to have problems understanding engi terms.
Possible Indicators: "Vector" "Area" "Circle" "Fraction" "Cube" "Elipse" "Interval" "Volume"
Examples (Cut Vanilla/Custom):
<name>Vector 253.1</name>
<name>Volume 119348387330</name>
<name>[untranslatable] Number 32</name>
Engi Homeworlds
Style: Could suggest that there are Engi installations or institutions present. Numbers again tags like [phrasing error].
Possible Indicators: "Engi" "Engi Home" "Engi Hive" "Hive" "Colletive"
Examples (Custom):
<name>Engi Hive 6823</name>
<name>Engi Home Zeta 5</name>
<name>The [untranslatable] Collective</name>
Zoltan Controlled Sector
Style: Could imply bordering regions and Zoltan control (yeah....). Mixed with cheap Scy-Fi names.
Possible Indicators: "Borders" "Checkpoints" "Outskirt" "Perimeter" "Bounds" "Line"
Examples (Custom):
<name>The Ardian Borders</name>
<name>Checkpoints 256-278</name>
<name>The Secured Perimeter</name>
Zoltan Homeworlds
Style: Could imply Zoltan dominance and rule of law and institutions. Mixed with cheap Scy-Fi names.
Possible Indicators: "Zoltan" "Democracy" "Court" "Lawzone" "Judiciary" "Tribunal"
Examples (Custom):
<name>The Ardian Democracy</name>
<name>Zoltan Court of Ersel</name>
<name>The fifth Judiciary</name>
Pirate Controlled Sector
Style: Could imply lawlessness and danger.
Examples (Cut Vanilla):
<name>The Lawless Zone</name>
<name>Freedom's End</name>
<name>Parth Mining Colonies</name>
Mantis Controlled Sector
Style: Could have Names in Mantis style language. Implying mantis presence is substantial, but not yet dominant.
Possible Indicators: "Hunting Grounds" "Territory" "Turf" ...
Examples (Custom):
<name>Mazplik Hunting Grounds</name>
<name>The Kazfakzak Territory</name>
<name>Liklikalks Turf</name>
Mantis Homeworld
Style: Could imply Mantis dominance and big populations. Scarry places. Names in Mantis style language.
Possible Indicators: "Mantis" "Cluster" "Swarm" "Hatchery" "Prime"
Examples (Custom):
<name>The Big Mantis Hatchery</name>
<name>The Terror Cluster</name>
<name>Tazzakpliks Swarm</name>
Rock Controlled Sector
Style: Could imply light Rock presence, industrial activities and mining. Sun, Rock and Asteroid references. Poetic descriptions.
Possible Indicators: "Sun" "Stone" "Asteroid" "Shard"
Examples (Custom):
<name>Hard Shards Sector</name>
<name>The Eternal Mines</name>
<name>Sunflare Factories</name>
Rock Homeworlds
Style: Could imply Rock dominance. Sun, Rock and Asteroid references. Poetic descriptions.
Possible Indicators: "Rock" "Domain" "Kingdom" "Empire" "Estate" "Realm"
Examples (Vanilla):
<name>Third Rock Kingdom</name>
<name>The Asteroid Estate</name>
<name>The Far Domain</name>
Rebel Controlled Sector
Style:Could imply rebellion, unrest and defiance or unwanted Rebel controll. Military stuff also possible.
Possible Indicators: "Base" "Protectorate" "Liberated" "Rebell"
Examples (Cut Vanilla):
<name>Rebel Forward Base Sigma</name>
<name>The Liberated Front</name>
<name>Or'Arst Protectorate</name>
Federation Controlled Sector
Style:Could suggest Federation military or infastructure present.
Possible Indicators: "Federation" "Base" "Shipyard" "Stations" "Front" "Zone"
Examples (Custom):
<name>Federation Base Omega</name>
<name>The Onus Shipyards</name>
<name>Front at 1.132</name>
Uncharted Nebulas
Style:Could imply that this Nebula is unknown. Number designations.
Possible Indicators: "Nebula" "Uncharted" "Unknown" "Unexplored" "Far-Off" "Undiscovered" "Unmaped"
Examples (Cut Vanilla/Custom):
<name>Uncharted Nebula 3.45</name>
<name>Unexplored Nebula 6.567</name>
<name>Undiscovered Nebula 348</name>
Slug Controlled Nebula
Style:Common astronomic like nebula names. Poetic descriptions and metaphors.
Possible Indicators: "Nebula"
Examples (Custom):
<name>Bella Nebula</name>
<name>Shiron Nebula</name>
<name>The Great Veil</name>
Slug Home Nebula
Style:Could imply Slug presence and reference hedonism, consumerism and treachery.
Possible Indicators: "Nebula" "Slug" "Pleasure" ...
Examples (Custom):
<name>The Pleasure Zone</name>
<name>Backstabbers Mist</name>
<name>Shiny Gold Nebula</name>
Abandoned Sector
Style:Could imply that it is abandoned, obviously; could also refer to the Laius directly or to places that would attract a Lanius fleet
Possible Indicators: "Abandoned" "Lanius" "Scavenger" "Debris/Scap Field" "Battlefield" ...
Examples (Custom):
<name>Junction 89 [Abandoned]</name>
<name>Scavenger Fleet at 87.17.347</name>
<name>The Victor Scrap Field</name>
Hazard Sector
Style:Could imply generall hazard danger or reference huge asteroid fields or plasma storm.
Possible Indicators: "Hazard" "Asteroids" "Field" "Belt" "Storm" "Torrent" "Tempest" "Disturbance"...
Examples (Custom):
<name>Hazard Zone at 2.392.7</name>
<name>The Ripper Belt</name>
<name>The Endless Tempest</name>
Industrial Sector
Style: Could imply centres low tech industrial activity with heavy impact on the galactic environment.
Possible Indicators: "Industrial", "Factories", "Scrapyard", "Waste Disposal", "Salvageyard", "Pollution", "Smog", "Dust", "Dust Cloud", "Radiation", "Acid", "Corrosion"
Examples (Custom):
<name>Industrial Zone s-572-u</name>
<name>Cevis Alpha [Acid Hazard!]</name>
<name>The Theta Smog Cloud</name>
Quarantined Sector (original concept by kartoFlane)
Style: Could reference disease and humanitarian crisis and the efforts to contain it.
Possible Indicators: "Quarantine", "Contained", "Aid", "Disease", "Plague", "Medical Emergency", "Health Crisis", "Distress"
Examples (Custom):
<name>Malis 9 [Quarantined]</name>
<name>Contained Plague Zone 27</name>
<name>Health Crisis at 0.218.85</name>
Pirate Home World Sector (comming with CE X.xxx)
Style: Could reference clear total outlaw dominance and illegal activities.
Possible Indicators: "Pirate Base", "Gang", "Smuggling",
Examples (Custom):
<name>Rak'ksaks Gang HQ</name>
<name>The Omicron Smuggler Zone</name>
<name>Pirate Base at 0.071.33</name>
AI Controlled Sectors
Style: Could reference dominance by artificial lifeforms, nano bot clouds, isolation and an unknown threat.
Possible Indicators: "AI", "Nano Cloud", "Entity", "Bot", "Net", "Hack"
Examples (Custom):
<name>The Alpha AI</name>
<name>319-k-PS-Golgons Nano Cloud</name>
<name>Theta 6 [Rouge AI Controlled]</name>
Auto Controlled Sector
Style:Could refer to automated production activity, with references to the Rebels.
Possible Indicators: "Auto" "Mobile Shipyard/Mines" "Production/Mining Fleet"
Examples (Custom):
<name>Rebel Production Zone L9</name>
<name>Mobile Shipyard at 80.14.72</name>
<name>Production Fleet "Justice"</name>