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Making a beacon as nebula?

Posted: Sun May 19, 2013 8:37 am
by Metzelmax
I have made some custom events within nebulas, and at the events themselves they are in a nebula; but on the map they dont get shown as nebula places ( no blue underlay or nubla in the background). So how exactly do I mark them as nebulas?

Here is the start of one event:

Code: Select all

<eventList name="ANT_STORE_NEB">
	<event load="ANT_STORE2"/>
	<event load="ANT_STORE3"/>
	<event load="ANT_STORE4"/>
</eventList>

<event name="ANT_STORE4">
	<text>You come along a small Anterian vessel within a nebula. You hail it and a Android answers with an automated message: "This is supplyship Beta-6-P-8. Submit valid Anterian code for transfer of goods."</text>
	<environment type="nebula"/>
		<choice hidden="true">
		<text>"Alpha-Beta-Gamma-Omega!"</text>
			<event>

Re: Making a beacon as nebula?

Posted: Sun May 19, 2013 8:49 am
by 966socho
I don't think you can. This occurs in the vanilla game too, especially in any nebula sector. I've rescued Slugnogg from in a supposedly clear beacons numerous times. (Going on a tangent, I think I've rescued him twice in consecutive beacons before, but I spaced him both times... :twisted: )

Re: Making a beacon as nebula?

Posted: Sun May 19, 2013 3:44 pm
by Metzelmax
Yeah I know this bug exists... but its with EVERY event i'm making. No even one gets shown as nebula...

Re: Making a beacon as nebula?

Posted: Thu May 23, 2013 4:37 pm
by DrkTemplar
Try putting the event in the "Nebula" eventlist in newEvents.xml, or use the word NEBULA in front of the eventList name, like NEBULA_HOSTILE_SLUG. I could be wrong, but when I had issues with this, putting them in the correct eventList seemed to correct it. If this is correct, it may be hard coded to draw nebulas on the map where the event list starts with NEBULA.

Re: Making a beacon as nebula?

Posted: Sun May 26, 2013 3:08 pm
by Sleeper Service
I can confirm this.No issues with nebula events as long as they are in the NEBULA lists.

Re: Making a beacon as nebula?

Posted: Sun May 26, 2013 3:09 pm
by Metzelmax
ok thx

Re: Making a beacon as nebula?

Posted: Wed Jun 12, 2013 3:31 pm
by Metzelmax
Well I tried it...

Code: Select all

<eventList name="NEBULA">
	<event load="NEBULA_EMPTY"/>
	<event load="NEBULA_REBEL"/>  
	<event load="NEBULA_AUTO"/>
	<event load="NEBULA_AUTO_WARNING"/>
	<event load="NEBULA_PIRATE_SMUGGLE"/>
	<event load="NEBULA_AUTO_DEFENSE_ITEM"/>
	<event load="NEBULA_TRADER"/>
	<event load="STORM_REBEL"/>
	<event load="STORM_AUTO"/>
	<event load="STORM_ITEMS"/>
	<event load="NEBULA_LOST_SHIP"/>   <!-- JUSTIN ADDED -->
	<event load="NEBULA_BOARDING"/><!-- REMOVED FOR DEMO -->
	<!-- <event load="STORM_BOARDING"/>  REMOVED FOR DEMO -->
	<event load="NEBULA_MANTIS_FIGHT"/> 
	<event load="NEBULA_WEAPONS_TRADER"/>
	
	<!-- Anterain Events--->
	<event load="NEBULA_ANT_PRISON"/>
	
	<!-- normal new Nebula events-->
		
</eventList>
still doesnt work

Any other ideas.

Re: Making a beacon as nebula?

Posted: Wed Jun 12, 2013 3:47 pm
by Metzelmax
nvm, I finally managed to make it work. It has to be in the Events_Nebula.xml; doesnt work if its in the normal events or in the NewEvents list... which is annoying as hell.

Re: Making a beacon as nebula?

Posted: Wed Jun 12, 2013 7:11 pm
by speedoflight
Metzelmax wrote:nvm, I finally managed to make it work. It has to be in the Events_Nebula.xml; doesnt work if its in the normal events or in the NewEvents list... which is annoying as hell.
Yup, U right, i already had a little headache with that time ago. Nebula events will only work on the events_nebula.xml file, they wont work if u put it on the nebula event list of the normal events instead.

Anyways, i gave up trying to repeat a custom event just inside a nebula. Is it possible to make 2 exact same events one in the neutral beacon and the same one in the nebula beacon?? Any way to "add" the same even into the nebula list without the need to declare the same event and copy all the code again in the nebula file???

Re: Making a beacon as nebula?

Posted: Thu Jun 13, 2013 3:43 am
by Metzelmax
no, only way is ctrl a,c,v