Adding enemy ships.
Posted: Fri Apr 19, 2013 10:21 pm
How do I make the enemy ship show up without replacing an existing enemy ship?
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<blueprintList name="SHIPS_FED">
<blueprintList name="SHPS_REBEL_AND_AUTO">
<blueprintList name="SHIPS_REBEL">
<blueprintList name="SHIPS_AUTO">
<blueprintList name="SHIPS_JELLY">
<blueprintList name="SHIPS_MANTIS">
<blueprintList name="SHIPS_ROCK">
<blueprintList name="SHIPS_ROCK_PIRATE">
<blueprintList name="SHIPS_CIRCLE">
<blueprintList name="SHIPS_ZOLTAN">
<blueprintList name="SHIPS_ZOLTAN_PIRATE">
<blueprintList name="SHIPS_CRYSTAL">
<blueprintList name="SHIPS_CIVILIAN">
<blueprintList name="SHIPS_PIRATE">