[LINUX] Black screen on Startup - 1.03.1
Posted: Tue Apr 02, 2013 3:28 am
Just bought FTL and I'd really like to play it, but I only get a black screen on startup.
Running ArchLinux 64-bit with Intel Gfx (HD4000):
> glxinfo | grep version
server glx version string: 1.4
client glx version string: 1.4
GLX version: 1.4
OpenGL core profile version string: 3.1 (Core Profile) Mesa 9.1.1
OpenGL core profile shading language version string: 1.40
OpenGL version string: 3.0 Mesa 9.1.1
OpenGL shading language version string: 1.30
> uname -r
3.8.4-1-ARCH
Upon starting FTL, I get the following and then a window that is all black... I can hear the sound, but the FTL window is completely black:
Loading Arch = amd64
Initializing Crash Catcher...
Initializing Video
Video Initialized
Opengl version = 3.0 Mesa 9.1.1
Starting audio library...
Audio Initialized!
Resource Preload: 3309
Initializing animations...
Animations Initialized!
Loading Ship Blueprints....
Blueprints Loaded!
Initializing Sound Data....
Generating world...
Loading achievements...
Loading score file...
Running Game!
SDL Error: no input method could be opened (this last line repeats forever)
Running ArchLinux 64-bit with Intel Gfx (HD4000):
> glxinfo | grep version
server glx version string: 1.4
client glx version string: 1.4
GLX version: 1.4
OpenGL core profile version string: 3.1 (Core Profile) Mesa 9.1.1
OpenGL core profile shading language version string: 1.40
OpenGL version string: 3.0 Mesa 9.1.1
OpenGL shading language version string: 1.30
> uname -r
3.8.4-1-ARCH
Upon starting FTL, I get the following and then a window that is all black... I can hear the sound, but the FTL window is completely black:
Loading Arch = amd64
Initializing Crash Catcher...
Initializing Video
Video Initialized
Opengl version = 3.0 Mesa 9.1.1
Starting audio library...
Audio Initialized!
Resource Preload: 3309
Initializing animations...
Animations Initialized!
Loading Ship Blueprints....
Blueprints Loaded!
Initializing Sound Data....
Generating world...
Loading achievements...
Loading score file...
Running Game!
SDL Error: no input method could be opened (this last line repeats forever)