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Battle / boarding drone uses wrong animation.

Posted: Sat Mar 23, 2013 3:15 pm
by Metzelmax
I just made some custom drone layouts then I noticed that in the XML files the battle_attack_left animation uses the walking animation:


<anim name="battle_shoot_left">
<sheet>battle</sheet>
<desc length="4" x="12" y="8"/>
<time>1.0</time>
</anim>

which are the coordinates of the walk animation, not the shooting animation.

Re: Battle / boarding drone uses wrong animation.

Posted: Sat Mar 23, 2013 4:51 pm
by Matthew
Does the battle drone even have a shooting animation? He does just stand there, that could be intentional.