Battle / boarding drone uses wrong animation.
Posted: Sat Mar 23, 2013 3:15 pm
I just made some custom drone layouts then I noticed that in the XML files the battle_attack_left animation uses the walking animation:
<anim name="battle_shoot_left">
<sheet>battle</sheet>
<desc length="4" x="12" y="8"/>
<time>1.0</time>
</anim>
which are the coordinates of the walk animation, not the shooting animation.
<anim name="battle_shoot_left">
<sheet>battle</sheet>
<desc length="4" x="12" y="8"/>
<time>1.0</time>
</anim>
which are the coordinates of the walk animation, not the shooting animation.