events
Posted: Sun Mar 10, 2013 3:12 pm
Hi,
my next project involves some event coding, which i haven't done too much of before, so some questions come up.
i'll start with the more important:
is it possible to make an event remove an augment from your ship?
-> i know this happens ingame with the stasis pod, is that hardcoded? if so, is it possible to add that event in the middle of another one, and have it remove the stasis pod there? if not, how to structure the code for it, since i can't find any option...?
my next project involves some event coding, which i haven't done too much of before, so some questions come up.
i'll start with the more important:
is it possible to make an event remove an augment from your ship?
-> i know this happens ingame with the stasis pod, is that hardcoded? if so, is it possible to add that event in the middle of another one, and have it remove the stasis pod there? if not, how to structure the code for it, since i can't find any option...?