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[SHIP] Millennium Falcon
Posted: Sat Mar 02, 2013 3:27 pm
by Teodor
Hi everyone!
Skärmavbild-2013-03-02-kl.-16.12.56.jpg
I started making this ship with the superluminal ship editor, but I can't seem to make it work so I gave up. But if anyone wants to pick it upp and finish it I thought I'd upload it here.
https://www.dropbox.com/s/hl4ch39vmle91 ... lcon.shp?m
Re: [SHIP] Millennium Falcon
Posted: Sun Mar 03, 2013 3:13 am
by EchoesofOld
My advice would be to DOWN SIZE THE DAMN THING! I mean, 12 slot teleporter? You really should shrink your image down to a more manageable size
Re: [SHIP] Millennium Falcon
Posted: Sun Mar 03, 2013 5:04 am
by BrenTenkage
I didn't know the Falcon had a teleporter to begin with....
Re: [SHIP] Millennium Falcon
Posted: Sun Mar 03, 2013 4:01 pm
by nataryeahbuddy
This is a pretty unique ship, I like it! I kinda agree with the teleporter being to OP though.
Re: [SHIP] Millennium Falcon
Posted: Sun Mar 03, 2013 4:55 pm
by FrostWyrmWraith
It might be that size in order to fit the pilot seat into the outrigger cockpit.
Re: [SHIP] Millennium Falcon
Posted: Tue Mar 05, 2013 4:31 pm
by EchoesofOld
FrostWyrmWraith wrote:It might be that size in order to fit the pilot seat into the outrigger cockpit.
that IS a fair point, but ive seen smaller images that work perfectly
Re: [SHIP] Millennium Falcon
Posted: Wed Mar 06, 2013 8:52 pm
by speedoflight
The problem is, i dunno if that size of rooms are supported by the game. I guess not. I dunno if the teleport can manage more than 2x2 rooms. And air vents will not work in those style rooms. They need to be 1x1, 2x1, 1x2, 2x2. Anything else than that.. will not work as intended. And teleport needs to be out... we are talking about star wars.. lol.
Anything else, its a good idea. Round ships are very good to mod, since u can distribute the rooms easily. But u need to make em smaller.
Re: [SHIP] Millennium Falcon
Posted: Thu Mar 07, 2013 2:02 am
by FrostWyrmWraith
Speed of light:
A six space teleporter has been done in the Starcraft conversion, so it works.
Rooms can be bigger than 2x2 and venting will work fine. It won't display correctly, as the stripes won't appear, but the room will indeed vent. I tested it before I posted my own mods, and even though you can't see the stripes in the entirety of the room, crew can indeed suffocate when not on the spaces covered by them.
As to not putting in the teleporter just because it's Star Wars, I see no reason not to. This isn't intended to be a Star Wars conversion, just modding a Star Wars ship into FTL. It's essentially a cosmetic mod as most ships are.
Re: [SHIP] Millennium Falcon
Posted: Thu Mar 07, 2013 2:44 am
by EchoesofOld
FrostWyrmWraith wrote:Speed of light:
A six space teleporter has been done in the Starcraft conversion, so it works.
Rooms can be bigger than 2x2 and venting will work fine. It won't display correctly, as the stripes won't appear, but the room will indeed vent. I tested it before I posted my own mods, and even though you can't see the stripes in the entirety of the room, crew can indeed suffocate when not on the spaces covered by them.
As to not putting in the teleporter just because it's Star Wars, I see no reason not to. This isn't intended to be a Star Wars conversion, just modding a Star Wars ship into FTL. It's essentially a cosmetic mod as most ships are.
I agree. Even still, 12 slots is kinda overkill, as you have an 8 crew maximum. But that's entirely up to the dev, i suppose. sorry OCD...
Re: [SHIP] Millennium Falcon
Posted: Fri Mar 08, 2013 12:13 pm
by Teodor
FrostWyrmWraith wrote:It might be that size in order to fit the pilot seat into the outrigger cockpit.
That was the idea. But I see how the gigantic teleporter looks a bit to much. Maybe reduce it and make room for some corridors.
I know there are no teleporters in Star Wars... But this isn't a Star Wars mod. The Falcon is just a good looking ship imo

. Would be fun to play it.