Gathered begginer tips having beat the game once
Posted: Fri Feb 22, 2013 11:41 pm
So I just, ahem, won for the first time with a really good load-out and team. Noticed some stuff that I've not seen mentioned, so I thought I'd lend some new fellows a hand.
This one wasn't obvious to me, but it may be obvious to you:
- The first time you're looking to upgrade your engines, check if there's already a spare power slot. The osprey and kestral come like so and instead of upgrading power and engines, save your cash and upgrade power. Thereafter do them two at a time.
Gradually, I noticed my best runs had these features:
- Engines: are not to be forgotten. You don't appreciate how good a level 5 engine is until you realise this halves your chances of being hit by anything!. Well, except drones.
- Teleporters: Absolutely integral to basic end-fight strategy. *I've seen this elsewhere but worth reposting
- A decent size crew, one to man all the key systems and another as repairs is minimum for me. I try to have more for boarding funzies.
Misc:
- A Rockman and a Mantis make an awesome boarding team! The mantis allows for good damage while incase of fires you can move your mantis around, or take him back to the ship leaving your rockman to rustle some jimmies.
- You can't retrieve boarded crew while: (a) The enemy cloak is up. (b) Your crew are hacking at a door.
- Firing multiple weapons in a single well timed volley can be far more effective than firing them whenever they're ready.
- Killing all crew yields much more scrap if you do it consistently, I've found it's the best way to boost incomes.
These are just some tips I've picked up along the way that's helped me improve, but everyone has different playing styles and tactics so don't be afraid to try something new, that's part of the fun.
This one wasn't obvious to me, but it may be obvious to you:
- The first time you're looking to upgrade your engines, check if there's already a spare power slot. The osprey and kestral come like so and instead of upgrading power and engines, save your cash and upgrade power. Thereafter do them two at a time.
Gradually, I noticed my best runs had these features:
- Engines: are not to be forgotten. You don't appreciate how good a level 5 engine is until you realise this halves your chances of being hit by anything!. Well, except drones.
- Teleporters: Absolutely integral to basic end-fight strategy. *I've seen this elsewhere but worth reposting
- A decent size crew, one to man all the key systems and another as repairs is minimum for me. I try to have more for boarding funzies.
Misc:
- A Rockman and a Mantis make an awesome boarding team! The mantis allows for good damage while incase of fires you can move your mantis around, or take him back to the ship leaving your rockman to rustle some jimmies.
- You can't retrieve boarded crew while: (a) The enemy cloak is up. (b) Your crew are hacking at a door.
- Firing multiple weapons in a single well timed volley can be far more effective than firing them whenever they're ready.
- Killing all crew yields much more scrap if you do it consistently, I've found it's the best way to boost incomes.
These are just some tips I've picked up along the way that's helped me improve, but everyone has different playing styles and tactics so don't be afraid to try something new, that's part of the fun.